Data is generated by technology every day, one of which that has been generating a lot of data is eSport. In the last 10 years, eSports have become more popular than ever before. And with the rise in Machine Learning and Data Science, eSports have given the data to analyse certain human behaviour with numbers. In the game League of Legends, players are categorized by rankings and object met by players in games are stored as numbers. Games constantly receives update and tries to balance the game to ensure fair play. Through the different patches of the games, what stays constant are the objectives met by players determining their skill. As such in this project, the aim is to analyse the players in games and determine how higher r...
The growing prominence of esports and competitive gaming has not only attracted a global audience bu...
The purpose of this research is to aid in the development of Sports Analytics more specifically in t...
Cheating in online games is a problem both on the esport stage and in the gaming community. When a p...
Data is generated by technology every day, one of which that has been generating a lot of data is e...
The current trend in gaming is moving from single player gaming to multiplayer gaming. This is seen ...
Esport games comprise a sizeable fraction of the global games market, and is the fastest growing seg...
The esports industry has seen enormous growth in popularity. With increased viewership and revenue, ...
League of Legends dataset associated with the paper titled: Individual Performance in Team-based ...
The development and professionalization of a video game requires tools for analyzing the practice of...
This report describes the process of analysing a set of server logs which were recorded during games...
abstract: League of Legends is a Multiplayer Online Battle Arena (MOBA) game. MOBA games are general...
Recent years have seen a deluge of behavioral data from players hitting the game industry. Reasons f...
With ever improving streaming technologies and accessibility to video games, it comes asno surprise ...
abstract: League of Legends is a popular multiplayer online battle arena (MOBA) developed by Riot Ga...
Recent years have seen a deluge of behavioral data from players hitting the game industry. Reasons f...
The growing prominence of esports and competitive gaming has not only attracted a global audience bu...
The purpose of this research is to aid in the development of Sports Analytics more specifically in t...
Cheating in online games is a problem both on the esport stage and in the gaming community. When a p...
Data is generated by technology every day, one of which that has been generating a lot of data is e...
The current trend in gaming is moving from single player gaming to multiplayer gaming. This is seen ...
Esport games comprise a sizeable fraction of the global games market, and is the fastest growing seg...
The esports industry has seen enormous growth in popularity. With increased viewership and revenue, ...
League of Legends dataset associated with the paper titled: Individual Performance in Team-based ...
The development and professionalization of a video game requires tools for analyzing the practice of...
This report describes the process of analysing a set of server logs which were recorded during games...
abstract: League of Legends is a Multiplayer Online Battle Arena (MOBA) game. MOBA games are general...
Recent years have seen a deluge of behavioral data from players hitting the game industry. Reasons f...
With ever improving streaming technologies and accessibility to video games, it comes asno surprise ...
abstract: League of Legends is a popular multiplayer online battle arena (MOBA) developed by Riot Ga...
Recent years have seen a deluge of behavioral data from players hitting the game industry. Reasons f...
The growing prominence of esports and competitive gaming has not only attracted a global audience bu...
The purpose of this research is to aid in the development of Sports Analytics more specifically in t...
Cheating in online games is a problem both on the esport stage and in the gaming community. When a p...