This document contains a design for the implementation of a Distributed Host Architecture, or DHA, for running Distributed Interactive Simulations (DIS). The proposal is standards-based, built upon and extending the DIS 1278.1 standard. Different models of distributing simulations over networks are discussed, including the centralized server, peer-to-peer and distributed server model. The pros and cons of each model are reviewed with examples from existing software. The distributed server model is chosen for the DHA proposal for its inherent scale ability and suitability to the emerging broadband infrastructures available today and which will become commonplace in the near future.Master of Philosophy (SCE
A legacy non-distributed logical time simulator is migrated to a distributed architecture to paralle...
The demand for parallel and distributed discrete event simulation (PDES) is rapidly growing due to t...
A theory of distributed simulation applicable to both discrete-event and continuous simulation is pr...
During the past five years, Workshops on Standards for the Interoperability of Distributed Simulatio...
The Distributed Interactive Simulation (DIS) protocol for networking simulators is discussed in rela...
International audienceReal-Time availability of information is of most importance in large scale dis...
Distributed Interactive Simulation (DIS) is the technology for linking simulations of various types ...
A distributed simulation (DS) is based on the use of several simulators distributed over a network i...
The development of a distributed simulator requires knowledge and skills that might be unavailable o...
The simulation of modern systems may require an amount of computational resources that might not be ...
This chapter introduces the basic concepts of Distributed Simulation applied to real life industrial...
During the past decade, requirements within the US defence community for simulation-based tools to s...
The process of integrating DoD Modeling and Simulation paradigms around the new HLA/RTI standards pr...
Distributed Interactive Simulation (DIS) provides the infrastructure to build large-scale simulation...
In the field of co-simulation, the construction of a bridge between different simulators and the sol...
A legacy non-distributed logical time simulator is migrated to a distributed architecture to paralle...
The demand for parallel and distributed discrete event simulation (PDES) is rapidly growing due to t...
A theory of distributed simulation applicable to both discrete-event and continuous simulation is pr...
During the past five years, Workshops on Standards for the Interoperability of Distributed Simulatio...
The Distributed Interactive Simulation (DIS) protocol for networking simulators is discussed in rela...
International audienceReal-Time availability of information is of most importance in large scale dis...
Distributed Interactive Simulation (DIS) is the technology for linking simulations of various types ...
A distributed simulation (DS) is based on the use of several simulators distributed over a network i...
The development of a distributed simulator requires knowledge and skills that might be unavailable o...
The simulation of modern systems may require an amount of computational resources that might not be ...
This chapter introduces the basic concepts of Distributed Simulation applied to real life industrial...
During the past decade, requirements within the US defence community for simulation-based tools to s...
The process of integrating DoD Modeling and Simulation paradigms around the new HLA/RTI standards pr...
Distributed Interactive Simulation (DIS) provides the infrastructure to build large-scale simulation...
In the field of co-simulation, the construction of a bridge between different simulators and the sol...
A legacy non-distributed logical time simulator is migrated to a distributed architecture to paralle...
The demand for parallel and distributed discrete event simulation (PDES) is rapidly growing due to t...
A theory of distributed simulation applicable to both discrete-event and continuous simulation is pr...