Electric mobility has provided promising many benefits in sustainability problems such as CO2-emission, air pollution and deleting of natural resources, such as fossil fuels. However, as the result of rapid growth of the electric vehicles, factors involving the availability of charging infrastructure, duration of charging and setting a standard charging price, becomes an important challenge around the world. In this report, a serious game will be developed and used to retrieve behavioral information from players in order to build a behavior model on regards to how the player charge the electric vehicle based on the influences of charging price rate, locations of charging points and availability of charging points in the area. Serious Game i...
The increase of variable renewable energy generation has brought several new challenges to power and...
Recently, due to the growth of the electric vehicle (EV) market, the investigation of grid-to-vehicl...
This article is based on research carried out in the framework of the EUI RSCAS Florence School of R...
Electronic Vehicles have been rapidly developing world widely as it is eco-friendly and cost effecti...
International audienceSerious games present a promising approach to training and learning. The playe...
The transportation sector is expanding its trends in accessibility, connectivity, and mobility for m...
Range anxiety is a chief concern for all electric vehicles (EVs). Range anxiety summarizes the fear ...
With the increasing deployment of electric vehicles (EVs), electric vehicle charging stations (EVCSs...
The integration of learning goals with game mechanics in serious games used in urban and spatial pla...
The charging of electric vehicles is a new market that is emerging, partially from existing markets....
Abstract. In this paper we investigate the cooperative behaviour in a serious game. We build on an e...
The advancements in technology and the increased use of internet, digital business models and Intern...
Human error is one of the principal influencing factors that lead to road accidents, and is attribut...
This paper presents and motivates the development of a techno-economic education package, consisting...
The paper presents the concept of a serious game aimed at creating an ecosystem for connected, colla...
The increase of variable renewable energy generation has brought several new challenges to power and...
Recently, due to the growth of the electric vehicle (EV) market, the investigation of grid-to-vehicl...
This article is based on research carried out in the framework of the EUI RSCAS Florence School of R...
Electronic Vehicles have been rapidly developing world widely as it is eco-friendly and cost effecti...
International audienceSerious games present a promising approach to training and learning. The playe...
The transportation sector is expanding its trends in accessibility, connectivity, and mobility for m...
Range anxiety is a chief concern for all electric vehicles (EVs). Range anxiety summarizes the fear ...
With the increasing deployment of electric vehicles (EVs), electric vehicle charging stations (EVCSs...
The integration of learning goals with game mechanics in serious games used in urban and spatial pla...
The charging of electric vehicles is a new market that is emerging, partially from existing markets....
Abstract. In this paper we investigate the cooperative behaviour in a serious game. We build on an e...
The advancements in technology and the increased use of internet, digital business models and Intern...
Human error is one of the principal influencing factors that lead to road accidents, and is attribut...
This paper presents and motivates the development of a techno-economic education package, consisting...
The paper presents the concept of a serious game aimed at creating an ecosystem for connected, colla...
The increase of variable renewable energy generation has brought several new challenges to power and...
Recently, due to the growth of the electric vehicle (EV) market, the investigation of grid-to-vehicl...
This article is based on research carried out in the framework of the EUI RSCAS Florence School of R...