Novel coding tools have been proposed recently to encode texture and depth maps of multiview images, exploiting inter-view correlations, for depth-image-based rendering (DIBR). However, the important associated bit allocation problem for DIBR remains open: for chosen view coding and synthesis tools, how to allocate bits among texture and depth maps across encoded views, so that the fidelity of a set of V views reconstructed at the decoder is maximized, for a fixed bitrate budget? In this paper, we present an optimization strategy to select subset of texture and depth maps of the original V views for encoding at appropriate quantization levels, so that at the decoder, the combined quality of decoded views (using encoded texture maps) and syn...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
Abstract—Novel coding tools have been proposed recently to encode texture and depth maps of multivie...
In this paper, the authors address the problem of efficient bit allocation among texture and depth m...
Abstract—The encoding of both texture and depth maps of mul-tiview images, captured by a set of spat...
An efficient bit allocation algorithm based on a novel view synthesis distortion model is proposed f...
The authors consider the scenario of view synthesis via depth-image based rendering in multi-view im...
"Texture-plus-depth" has become a popular coding format for multiview image compression, where a dec...
“Texture-plus-depth ” has become a popular coding format for mul-tiview image compression, where a d...
the date of receipt and acceptance should be inserted later Abstract Depth image based rendering tec...
Texture and depth maps of two neighboring camera viewpoints are typically required for synthesis of ...
Texture and depth maps of two neighboring camera viewpoints are typically required for synthesis of ...
In a free-viewpoint video conferencing system, the viewer can choose any desired viewpoint of the 3D...
The efficient compression of multi-view-video-plus-depth (MVD) data raises the bit-rate allocation i...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
Abstract—Novel coding tools have been proposed recently to encode texture and depth maps of multivie...
In this paper, the authors address the problem of efficient bit allocation among texture and depth m...
Abstract—The encoding of both texture and depth maps of mul-tiview images, captured by a set of spat...
An efficient bit allocation algorithm based on a novel view synthesis distortion model is proposed f...
The authors consider the scenario of view synthesis via depth-image based rendering in multi-view im...
"Texture-plus-depth" has become a popular coding format for multiview image compression, where a dec...
“Texture-plus-depth ” has become a popular coding format for mul-tiview image compression, where a d...
the date of receipt and acceptance should be inserted later Abstract Depth image based rendering tec...
Texture and depth maps of two neighboring camera viewpoints are typically required for synthesis of ...
Texture and depth maps of two neighboring camera viewpoints are typically required for synthesis of ...
In a free-viewpoint video conferencing system, the viewer can choose any desired viewpoint of the 3D...
The efficient compression of multi-view-video-plus-depth (MVD) data raises the bit-rate allocation i...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...
International audienceThe efficient compression of multi-view-video-plus-depth (MVD) data raises the...