We consider some memory allocation games to solve two problems in Algorithmic Information Theory. One is whether (monotonic) descriptional complexity is equal (to within an additive constant) to the logarithm of a priori probability. The solution uses games which have some independent interest. In them, User sends incremental requests of memory space for certain structured items, Server allocates this space in a write-once memory. For each itam, some of the allocated space is required to be in one piece, to give a short address
Significant progress has been made recently in the follow-ing two lines of research in the intersect...
We address a central (and classical) issue in the theory of infinite games: the reduction of the mem...
The thesis consists of three parts, which come from somewhat different branches of algorithmic game ...
AbstractSeveral results in Algorithmic Information Theory establish upper bounds on the difference b...
This paper is a study of bounded memory in a reputation game. In particular, in a repeated cheap tal...
This paper is a study of bounded memory in a reputation game. The underlying model is a repeated che...
In this paper we address partial information games restricted to memoryless strategies.Our contribut...
AbstractA new setting for analyzing problems in information-based complexity is formulated and discu...
Strategies in repeated games can be classified as to whether or not they use memory and/or randomiza...
We address a central (and classical) issue in the theory of infinite games: the reduction of the mem...
This lecture explains some applications of communication complexity to proving lower bounds in algor...
Abstract Strategies in repeated games can be classified as towhether or not they use memory and/or r...
The memory game, or concentration, as it is sometimes called, is a popular card game played by child...
AbstractThe memory game, or concentration, as it is sometimes called, is a popular card game played ...
This paper studies information collecting (IC) situations with the help of cooperative game theory. ...
Significant progress has been made recently in the follow-ing two lines of research in the intersect...
We address a central (and classical) issue in the theory of infinite games: the reduction of the mem...
The thesis consists of three parts, which come from somewhat different branches of algorithmic game ...
AbstractSeveral results in Algorithmic Information Theory establish upper bounds on the difference b...
This paper is a study of bounded memory in a reputation game. In particular, in a repeated cheap tal...
This paper is a study of bounded memory in a reputation game. The underlying model is a repeated che...
In this paper we address partial information games restricted to memoryless strategies.Our contribut...
AbstractA new setting for analyzing problems in information-based complexity is formulated and discu...
Strategies in repeated games can be classified as to whether or not they use memory and/or randomiza...
We address a central (and classical) issue in the theory of infinite games: the reduction of the mem...
This lecture explains some applications of communication complexity to proving lower bounds in algor...
Abstract Strategies in repeated games can be classified as towhether or not they use memory and/or r...
The memory game, or concentration, as it is sometimes called, is a popular card game played by child...
AbstractThe memory game, or concentration, as it is sometimes called, is a popular card game played ...
This paper studies information collecting (IC) situations with the help of cooperative game theory. ...
Significant progress has been made recently in the follow-ing two lines of research in the intersect...
We address a central (and classical) issue in the theory of infinite games: the reduction of the mem...
The thesis consists of three parts, which come from somewhat different branches of algorithmic game ...