The motion of an observer relative to a fixed environment can be determined from a sequence of successive perspective images. The method is based on constraints between the motion parameters, the image intensities, and the shape of the body in view. A method is developed for experimentally verifying the algorithm using synthetic input for the case of rotational motion. Technical problems arise in the representation of continuous mathematics in the discrete domain of a computer system. The effects of some of these difficulties are examined analytically and experimentally
By considering the dynamics of the apparent motion of a stationary object relative to a moving obse...
This paper investigates the robustness of an algorithm due to Horn and Weldon (1988) for recovery of...
In this work, a visually realistic and dynamically sound animation of human locomotion is obtained u...
The motion of an observer relative to a fixed environment can be determined from a sequence of succe...
The motion of an imaging device relative to the environment can, theoretically, be determined from t...
The motion of an imaging device relative to the environment can, theoretically, be determined from t...
This paper presents and analyzes a new constraint (the Collinear Point Constraint) for use in comput...
A technique for measuring the motion of a rigid, textured plane in the frontoparallel plane is devel...
The computation of image motion for the purposes of determining egomotion is a challenging task as i...
Report Number SCR-95-TR-536 Abstract By considering the dynamics of the apparent motion of a station...
Abstract. Approaches to visual navigation, e.g. used in robotics, re-quire computationally efficient...
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. Th...
The estimation of camera egomotion is an old problem in computer vision. Since the 1980s, many appro...
This work was partially supported by the Esprit project First and the French project Orasis within t...
This study describes a complete movie-based solution for simulating the manipulation of a real objec...
By considering the dynamics of the apparent motion of a stationary object relative to a moving obse...
This paper investigates the robustness of an algorithm due to Horn and Weldon (1988) for recovery of...
In this work, a visually realistic and dynamically sound animation of human locomotion is obtained u...
The motion of an observer relative to a fixed environment can be determined from a sequence of succe...
The motion of an imaging device relative to the environment can, theoretically, be determined from t...
The motion of an imaging device relative to the environment can, theoretically, be determined from t...
This paper presents and analyzes a new constraint (the Collinear Point Constraint) for use in comput...
A technique for measuring the motion of a rigid, textured plane in the frontoparallel plane is devel...
The computation of image motion for the purposes of determining egomotion is a challenging task as i...
Report Number SCR-95-TR-536 Abstract By considering the dynamics of the apparent motion of a station...
Abstract. Approaches to visual navigation, e.g. used in robotics, re-quire computationally efficient...
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. Th...
The estimation of camera egomotion is an old problem in computer vision. Since the 1980s, many appro...
This work was partially supported by the Esprit project First and the French project Orasis within t...
This study describes a complete movie-based solution for simulating the manipulation of a real objec...
By considering the dynamics of the apparent motion of a stationary object relative to a moving obse...
This paper investigates the robustness of an algorithm due to Horn and Weldon (1988) for recovery of...
In this work, a visually realistic and dynamically sound animation of human locomotion is obtained u...