This paper reports experiments designed to study strategic sophistication, the extent to which behavior in games reflects attempts to predict others’ decisions, taking their incentives into account. We study subjects’ initial responses to normal-form games with various patterns of iterated dominance and unique pure-strategy equilibria without dominance, using a computer interface that allowed them to search for hidden payoff information, while recording their searches. Monitoring subjects’ information searches along with their decisions allows us to better understand how their decisions are determined, and subjects’ deviations from the search patterns suggested by equilibrium analysis help to predict their deviations from equilibrium decisi...
To understand the thinking process in private information games, we use “Mousetracking” to record wh...
In an earlier experiment, participants played a perfect information game against a computer, which w...
We examine strategic sophistication using eight two-person 3 x 3 one-shot games. To facilitate strat...
This paper reports experiments designed to study strategic sophistication, the extent to which behav...
This paper reports experiments designed to study strategic sophistication, the extent to which behav...
This paper reports experiments that elicit subjects' initial responses to 16 dominance-solvable two-...
This paper investigates the relation between cognitive abilities and behavior in strategic-form game...
This paper investigates the relation between cognitive abilities and behavior in strategic-form game...
AbstractWe used eye-tracking to measure the dynamic patterns of visual information acquisition in tw...
This paper reports an experiment that elicits subjects' initial responses to 16 dominance-solvable t...
In this paper, we test the effect of descriptive “features ” on initial strategic behavior in normal...
We study the influence of belief elicitation on behavior and information search pattern in normal fo...
This paper presents an experiment designed to study firms’ behavior and market dynamics, when inform...
Previous experimental research suggests that individuals apply rules of thumb to a simplified mental...
Two behavioral models of two-person normal-form game play are presented and estimated, using three e...
To understand the thinking process in private information games, we use “Mousetracking” to record wh...
In an earlier experiment, participants played a perfect information game against a computer, which w...
We examine strategic sophistication using eight two-person 3 x 3 one-shot games. To facilitate strat...
This paper reports experiments designed to study strategic sophistication, the extent to which behav...
This paper reports experiments designed to study strategic sophistication, the extent to which behav...
This paper reports experiments that elicit subjects' initial responses to 16 dominance-solvable two-...
This paper investigates the relation between cognitive abilities and behavior in strategic-form game...
This paper investigates the relation between cognitive abilities and behavior in strategic-form game...
AbstractWe used eye-tracking to measure the dynamic patterns of visual information acquisition in tw...
This paper reports an experiment that elicits subjects' initial responses to 16 dominance-solvable t...
In this paper, we test the effect of descriptive “features ” on initial strategic behavior in normal...
We study the influence of belief elicitation on behavior and information search pattern in normal fo...
This paper presents an experiment designed to study firms’ behavior and market dynamics, when inform...
Previous experimental research suggests that individuals apply rules of thumb to a simplified mental...
Two behavioral models of two-person normal-form game play are presented and estimated, using three e...
To understand the thinking process in private information games, we use “Mousetracking” to record wh...
In an earlier experiment, participants played a perfect information game against a computer, which w...
We examine strategic sophistication using eight two-person 3 x 3 one-shot games. To facilitate strat...