Acquired equivalence was investigated using a virtual reality conditioned suppression task administered in a first-person-shooter game. Two visual cues, A1 and B1, were followed by a tone (O1), and another two cues, A2 and B2, were followed by another tone (O2). During differential Pavlovian conditioning, A1 was paired with an instructed unconditioned stimulus (US) consisting of a flashing white screen, whereas A2 was not. All cues and outcomes were then presented at test, in the absence of the US, and suppression ratios were calculated for multiple response topographies (shots, hits, and breaks). Clear evidence of the suppression of shots was seen for A1 and B1, with no suppression being seen for either A2 or B2. Presentations of O1 and O2...
Action video game players (VGPs) have demonstrated a number of attentional advantages over non-playe...
The Pavlovian conditioning model suggests that an originally neutral stimulus (CS) can elicit condit...
The present experiment demonstrated a “perceptual learning” effect found in the animal literaturewit...
Acquired equivalence was investigated using a virtual reality conditioned suppression task administe...
Acquired equivalence was investigated using a virtual reality conditioned suppression task administe...
Virtual environments (VEs) provide an inexpensive way of conducting ecologically valid psychological...
Acquired equivalence is a paradigm in which generalization is increased between two superficially di...
Over the past decades, experimental research with animals has demonstrated that the generalisation b...
We investigated the transfer of conditioned avoidance functions through equivalence relations, and t...
Freezing-like topographies of behavior are elicited in conditioned suppression tasks whereby appetit...
In two experiments, using an online conditioned suppression task, we investigated the possibility of...
Previous studies have identified potential sources of competing stimulus control in tests for stimul...
Transfer of behavioral control by a discriminative stimulus (SD) between different instrumental resp...
In human beings, experiments investigating fear conditioning with social stimuli are rare. The curre...
In the first stage of Experiments 1-3, subjects learned to associate different geometrical figures w...
Action video game players (VGPs) have demonstrated a number of attentional advantages over non-playe...
The Pavlovian conditioning model suggests that an originally neutral stimulus (CS) can elicit condit...
The present experiment demonstrated a “perceptual learning” effect found in the animal literaturewit...
Acquired equivalence was investigated using a virtual reality conditioned suppression task administe...
Acquired equivalence was investigated using a virtual reality conditioned suppression task administe...
Virtual environments (VEs) provide an inexpensive way of conducting ecologically valid psychological...
Acquired equivalence is a paradigm in which generalization is increased between two superficially di...
Over the past decades, experimental research with animals has demonstrated that the generalisation b...
We investigated the transfer of conditioned avoidance functions through equivalence relations, and t...
Freezing-like topographies of behavior are elicited in conditioned suppression tasks whereby appetit...
In two experiments, using an online conditioned suppression task, we investigated the possibility of...
Previous studies have identified potential sources of competing stimulus control in tests for stimul...
Transfer of behavioral control by a discriminative stimulus (SD) between different instrumental resp...
In human beings, experiments investigating fear conditioning with social stimuli are rare. The curre...
In the first stage of Experiments 1-3, subjects learned to associate different geometrical figures w...
Action video game players (VGPs) have demonstrated a number of attentional advantages over non-playe...
The Pavlovian conditioning model suggests that an originally neutral stimulus (CS) can elicit condit...
The present experiment demonstrated a “perceptual learning” effect found in the animal literaturewit...