We define the “reordering channel” which approximates packet communication over multipath networks. We consider deterministic packet arrivals with finite horizon decoding of individual packets and analyze the error probability for a two stage coding scheme
We consider packet erasure correction coding for a streaming system where specific information needs...
In this thesis, we consider error-correction codes for systems which have burst erasure channels, bu...
Abstract—We consider a real-time streaming system where messages created at regular time intervals a...
We define the “reordering channel” which approximates packet communication over multipath networks....
We define a class of multi–hop erasure networks that approximates a wireless multi–hop network. The...
Abstract-In this paper we propose an information theoretic framework for studying coding and through...
We study near optimal error correction codes for real-time communication. In our setup the encoder m...
In this paper we propose an information theoretic framework for studying coding and throughput optim...
An increasing number of streaming applications need packets to be strictly in-order at the receiver....
Abstract — In many packet-based communication systems such as TCP/IP-based systems, packets are comm...
Abstract—We study near optimal error correction codes for real-time communication. In our setup the ...
Characterization of the delay profile of systems employing random linear network coding is important...
We study low-delay error correction codes in a real-time streaming setup. The encoder observes a str...
International audienceA standard assumption in the design of ultra-reliable low-latency communicatio...
In a single hop broadcast packet erasure network, we demonstrate that it is possible to provide mult...
We consider packet erasure correction coding for a streaming system where specific information needs...
In this thesis, we consider error-correction codes for systems which have burst erasure channels, bu...
Abstract—We consider a real-time streaming system where messages created at regular time intervals a...
We define the “reordering channel” which approximates packet communication over multipath networks....
We define a class of multi–hop erasure networks that approximates a wireless multi–hop network. The...
Abstract-In this paper we propose an information theoretic framework for studying coding and through...
We study near optimal error correction codes for real-time communication. In our setup the encoder m...
In this paper we propose an information theoretic framework for studying coding and throughput optim...
An increasing number of streaming applications need packets to be strictly in-order at the receiver....
Abstract — In many packet-based communication systems such as TCP/IP-based systems, packets are comm...
Abstract—We study near optimal error correction codes for real-time communication. In our setup the ...
Characterization of the delay profile of systems employing random linear network coding is important...
We study low-delay error correction codes in a real-time streaming setup. The encoder observes a str...
International audienceA standard assumption in the design of ultra-reliable low-latency communicatio...
In a single hop broadcast packet erasure network, we demonstrate that it is possible to provide mult...
We consider packet erasure correction coding for a streaming system where specific information needs...
In this thesis, we consider error-correction codes for systems which have burst erasure channels, bu...
Abstract—We consider a real-time streaming system where messages created at regular time intervals a...