In the past twenty-five years, the production of digital games has become a global media industry stretching from Japan, to the UK, France and the US. Despite this growth playing digital games, particularly computer games, is still seen by many as a boy’s pastime and part of boy’s bedroom culture. While these perceptions may serve to exclude, this paper set out to explore the experiences of women who game despite these perceptions. This paper addresses the topic of gender and games from two perspectives:the producer’s and the consumer’s. The first part of the paper explores how Sony represented the PS2 in advertisements in Ireland and how adult female game players interpreted these representations. The second part goes on to chart the ...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
In the past twenty-five years, the production of digital games has become a global media industry st...
In the past twenty-five years, the production of digital games has become a global media industry st...
In the past twenty-five years, the production of digital games has become a global media industry st...
This paper develops out of ongoing research into the location and use of digital gaming in practices...
International evidence indicates that the number of females involved in video-gaming is increasing. ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
In the past twenty-five years, the production of digital games has become a global media industry st...
In the past twenty-five years, the production of digital games has become a global media industry st...
In the past twenty-five years, the production of digital games has become a global media industry st...
This paper develops out of ongoing research into the location and use of digital gaming in practices...
International evidence indicates that the number of females involved in video-gaming is increasing. ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
In order to emphasize the maturation of their hand-held console and increase its appeal to an adult ...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...
This paper has developed out of ongoing research into the associated patterns of sport and digital g...