Here is presented a 6-states non minimal-time solution which is intrinsically Minsky-like and solves the three following problems: unrestricted version on a line, with one initiator at each end of a line and the problem on a ring. We also give a complete proof of correctness of our solution, which was never done in a publication for Minsky's solutions
AbstractThe Firing Squad Synchronization Problem (FSSP), one of the most well-known problems related...
We are given a line of n identical processors (finite automata) that work synchronously. Each proces...
AbstractWe studied the Firing Squad Synchronization Problem (FSSP) on reversible (i.e., backward det...
International audienceHere is presented a 6-states non minimal-time solution which is intrinsically ...
This paper presents a description of a general outline for a minimal time solution to the Firing Squ...
AbstractThe objective of the firing squad synchronization problem is to define sets of states and tr...
AbstractWe show that seven states are enough to implement Minsky-like solutions to the Firing Squad ...
We will exhibit some few states (7) non-minimal time solutions to the firing squad synchronization p...
In this paper we improve the bounds on the complexity of solutions to the ¯ring squad problem, also ...
International audienceWe present some elements of a new family of time-optimal solutions to a less r...
In this paper we improve the bounds on the complexity of solutions to the firing squad problem, also...
AbstractIn this paper we improve the bounds on the complexity of solutions to the firing squad probl...
International audienceIn this paper, we aim to present a completely new solution to the firing squad...
In this paper we present a survey on the minimum and non minimum time solutions to the Firing Squad ...
The firing synchronization problem concerns a one-dimensional array of $n$ finite automata. All auto...
AbstractThe Firing Squad Synchronization Problem (FSSP), one of the most well-known problems related...
We are given a line of n identical processors (finite automata) that work synchronously. Each proces...
AbstractWe studied the Firing Squad Synchronization Problem (FSSP) on reversible (i.e., backward det...
International audienceHere is presented a 6-states non minimal-time solution which is intrinsically ...
This paper presents a description of a general outline for a minimal time solution to the Firing Squ...
AbstractThe objective of the firing squad synchronization problem is to define sets of states and tr...
AbstractWe show that seven states are enough to implement Minsky-like solutions to the Firing Squad ...
We will exhibit some few states (7) non-minimal time solutions to the firing squad synchronization p...
In this paper we improve the bounds on the complexity of solutions to the ¯ring squad problem, also ...
International audienceWe present some elements of a new family of time-optimal solutions to a less r...
In this paper we improve the bounds on the complexity of solutions to the firing squad problem, also...
AbstractIn this paper we improve the bounds on the complexity of solutions to the firing squad probl...
International audienceIn this paper, we aim to present a completely new solution to the firing squad...
In this paper we present a survey on the minimum and non minimum time solutions to the Firing Squad ...
The firing synchronization problem concerns a one-dimensional array of $n$ finite automata. All auto...
AbstractThe Firing Squad Synchronization Problem (FSSP), one of the most well-known problems related...
We are given a line of n identical processors (finite automata) that work synchronously. Each proces...
AbstractWe studied the Firing Squad Synchronization Problem (FSSP) on reversible (i.e., backward det...