Numerous studies have suggested the use of decoded error potentials in the brain to improve human-computer communication. Together with state-of-the-art scientific equipment, experiments have also tested instruments with more limited performance for the time being, such as Emotiv EPOC. This study presents a review of these trials and a summary of the results obtained. However, the level of these results indicates a promising prospect for using this headset as a human-computer interface for error decoding
The initial framework for an electroencephalography (EEG) thought recognition software suite is deve...
Emotion is one of the key elements involved in learning and education; it affects our decision makin...
Commonly used peripherals are keyboard, mouse, joystick and game controller within the gaming indust...
Numerous studies have suggested the use of decoded error potentials in the brain to improve human-co...
This study evaluated the detection accuracy of one of the first brain-computer interfaces intended f...
Recent years have witnessed extensive developments of computer science applications in medicine - as...
This work is focused on Brain Computer Interface. Specifically, the device EPOC Emotiv. The first pa...
Emotiv EPOC is a low-cost consumer headset capable of acquiring a raw EEG signal. The thesis evaluat...
The EPOC neuroheadset is a commercially available device that allows game players to control a compu...
Background: For two decades, EEG-based Brain-Computer Interface (BCI) systems have been widely studi...
This work shows the feasibility for document reader user applications using a consumer grade non-inv...
This work shows the feasibility for document reader user applications using a consumer grade non-inv...
People with motor and communication disorders face serious challenges in interacting with computers....
The main goal of this paper is to test the applicability of the device for neural computer control o...
Brain-computer interface (BCI) is a relatively new field of neuropsychology that involves direct com...
The initial framework for an electroencephalography (EEG) thought recognition software suite is deve...
Emotion is one of the key elements involved in learning and education; it affects our decision makin...
Commonly used peripherals are keyboard, mouse, joystick and game controller within the gaming indust...
Numerous studies have suggested the use of decoded error potentials in the brain to improve human-co...
This study evaluated the detection accuracy of one of the first brain-computer interfaces intended f...
Recent years have witnessed extensive developments of computer science applications in medicine - as...
This work is focused on Brain Computer Interface. Specifically, the device EPOC Emotiv. The first pa...
Emotiv EPOC is a low-cost consumer headset capable of acquiring a raw EEG signal. The thesis evaluat...
The EPOC neuroheadset is a commercially available device that allows game players to control a compu...
Background: For two decades, EEG-based Brain-Computer Interface (BCI) systems have been widely studi...
This work shows the feasibility for document reader user applications using a consumer grade non-inv...
This work shows the feasibility for document reader user applications using a consumer grade non-inv...
People with motor and communication disorders face serious challenges in interacting with computers....
The main goal of this paper is to test the applicability of the device for neural computer control o...
Brain-computer interface (BCI) is a relatively new field of neuropsychology that involves direct com...
The initial framework for an electroencephalography (EEG) thought recognition software suite is deve...
Emotion is one of the key elements involved in learning and education; it affects our decision makin...
Commonly used peripherals are keyboard, mouse, joystick and game controller within the gaming indust...