The part-report advantage has been used to identify short-lived forms of visual storage (Sperling, 1960). We adopt the part-report paradigm to test whether visual memory can preserve, for a brief time, successive inputs and their temporal order. In our experiments, two successive arrays, each of 4 digits, were presented on each trial. The two arrays were spatially coincident, and each was followed by a random pattern-mask. In the part-report conditions, an auditory cue indicated whether the participant should report the first array or the second array. The results consistently showed a part-report advantage, which ranged in size from 16% to 37%. Delaying the cue by 500 ms abolished most of this advantage, in that performance was then simila...
How does executive attentional control contribute to memory for sequences of visual objects, and wha...
Using visual displays consisting of single items to be stored in visual short-term memory (VSTM), Ja...
Visuospatial working memory allows us to hold multiple visual objects over short delays. It is typic...
The part-report advantage has been used to identify short-lived forms of visual storage (Sperling, 1...
Classic work on visual short-term memory (VSTM) suggests that people store a limited amount of items...
Sensory storage shows a short-lived part-report advantage that survives an aftercoming visual noise ...
The visual information can be stored as either "active" representations in the active stat...
BACKGROUND: Classic work on visual short-term memory (VSTM) suggests that people store a limited amo...
ABSTRACT—People often fail to recall the second of two visual targets presented within 500 ms in rap...
The process of encoding a visual scene into working memory has previously been studied using binary ...
# The Author(s) 2013. This article is published with open access at Springerlink.com Abstract Capaci...
Three times per second, our eyes make a new fixation that generates a new bottom-up analysis in the ...
A visual memory may contribute to perception by providing a source of hypotheses against which curre...
Three times per second, our eyes make a new fixation that generates a new bottom-up analysis in the ...
When multiple objects are presented briefly and simultaneously in a visual array, visual short-term ...
How does executive attentional control contribute to memory for sequences of visual objects, and wha...
Using visual displays consisting of single items to be stored in visual short-term memory (VSTM), Ja...
Visuospatial working memory allows us to hold multiple visual objects over short delays. It is typic...
The part-report advantage has been used to identify short-lived forms of visual storage (Sperling, 1...
Classic work on visual short-term memory (VSTM) suggests that people store a limited amount of items...
Sensory storage shows a short-lived part-report advantage that survives an aftercoming visual noise ...
The visual information can be stored as either "active" representations in the active stat...
BACKGROUND: Classic work on visual short-term memory (VSTM) suggests that people store a limited amo...
ABSTRACT—People often fail to recall the second of two visual targets presented within 500 ms in rap...
The process of encoding a visual scene into working memory has previously been studied using binary ...
# The Author(s) 2013. This article is published with open access at Springerlink.com Abstract Capaci...
Three times per second, our eyes make a new fixation that generates a new bottom-up analysis in the ...
A visual memory may contribute to perception by providing a source of hypotheses against which curre...
Three times per second, our eyes make a new fixation that generates a new bottom-up analysis in the ...
When multiple objects are presented briefly and simultaneously in a visual array, visual short-term ...
How does executive attentional control contribute to memory for sequences of visual objects, and wha...
Using visual displays consisting of single items to be stored in visual short-term memory (VSTM), Ja...
Visuospatial working memory allows us to hold multiple visual objects over short delays. It is typic...