This paper describes a model for generating steering behaviors of groups of characters based on the biologically-motivated space colonization algorithm. This algorithm has been used in the past for generating leaf venation patterns and tree structures, simulating the competition for space between growing veins or branches. Adapted to character animation, this model is responsible for the motion control of characters providing robust and realistic group behaviors by adjusting just a few parameters. The main contributions are related with the robustness, flexibility and simplicity to control groups of characters. © 2009 Springer Berlin Heidelberg.5773 LNAI358371Reynolds, C.W., Flocks, herds and schools: A distributed behavioral model (1987) P...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Figure 1: Animations resulting from our simulations. Emergent self-organized patterns appear in real...
Natural locomotion of virtual characters is very important in games and simulations. The naturalness...
Abstract. This paper describes a model for generating steering behaviors of groups of characters bas...
This article presents an approach for generating steering behaviors of groups of characters based on...
Este trabalho descreve um modelo para gerar comportamentos guiados de grupos de personagens inspirad...
Virtual worlds, to become more lively and appealing, are typically populated by large crowds of virt...
Birds, fish, and many other animals are able to move gracefully and efficiently as a herd, flock, or...
Autonomous virtual characters are important in a growing number of applications ranging from simulat...
Resumo: Este trabalho apresenta um método para simulação de multidões baseado no algoritmo de coloni...
The authors investigated the dynamics of steering and obstacle avoidance, with the aim of predicting...
The goal is to find a collision free path for three-dimensional anthropometric linkages within a clu...
This animation shows the travails of an explorer, skateboarder, dancer, and a herd of babies as they...
Figure 1: Animations resulting from our simulations. Emergent self-organized patterns appear in real...
Generating skilled and well-planned behaviours for autonomous agents is a challenging problem commo...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Figure 1: Animations resulting from our simulations. Emergent self-organized patterns appear in real...
Natural locomotion of virtual characters is very important in games and simulations. The naturalness...
Abstract. This paper describes a model for generating steering behaviors of groups of characters bas...
This article presents an approach for generating steering behaviors of groups of characters based on...
Este trabalho descreve um modelo para gerar comportamentos guiados de grupos de personagens inspirad...
Virtual worlds, to become more lively and appealing, are typically populated by large crowds of virt...
Birds, fish, and many other animals are able to move gracefully and efficiently as a herd, flock, or...
Autonomous virtual characters are important in a growing number of applications ranging from simulat...
Resumo: Este trabalho apresenta um método para simulação de multidões baseado no algoritmo de coloni...
The authors investigated the dynamics of steering and obstacle avoidance, with the aim of predicting...
The goal is to find a collision free path for three-dimensional anthropometric linkages within a clu...
This animation shows the travails of an explorer, skateboarder, dancer, and a herd of babies as they...
Figure 1: Animations resulting from our simulations. Emergent self-organized patterns appear in real...
Generating skilled and well-planned behaviours for autonomous agents is a challenging problem commo...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Figure 1: Animations resulting from our simulations. Emergent self-organized patterns appear in real...
Natural locomotion of virtual characters is very important in games and simulations. The naturalness...