This work describes the design and evaluation of an augmented reality experience using storytelling techniques, aimed at visitors to a literary museum and city tour focused on the famous Italian novelist Italo Svevo, who lived in Trieste between the 19th and the 20th century. The project was initiated by the Svevo Museum’s management in order to augment the space of the small museum, increase the accessibility of its collections and to enhance the experience of the visitors, who are mainly adults and senior people. The project provided the opportunity to explore different research questions. In particular, this paper focuses on the impact in the development process of introducing an AR authoring tool which is accessible to cultural heritage...
In this paper, an interactive installation system for the enjoyment of the cultural heritage in a re...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Although hardware and software for Augmented Reality (AR) ad-vanced rapidly in recent years, there i...
This work describes the design and evaluation of an augmented reality experience using storytelling ...
In recent years the explosive growth of smartphones and the evolution of mobile communication networ...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
This paper presents a case study of an Augmented and Virtual Reality application implemented in the ...
International audiencethis paper examines how an augmented reality guide can enrich museum visits. T...
This book constitutes the proceedings of the Second Joint International Conference on Serious Games,...
This paper deals with issues related to the representation/visualization of architecture and its nar...
AbstractThis paper presents the design of an augmented reality application for the Gothic Silk Marke...
In this paper, an interactive installation system for the enjoyment of the cultural heritage in a re...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Although hardware and software for Augmented Reality (AR) ad-vanced rapidly in recent years, there i...
This work describes the design and evaluation of an augmented reality experience using storytelling ...
In recent years the explosive growth of smartphones and the evolution of mobile communication networ...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
This paper presents a case study of an Augmented and Virtual Reality application implemented in the ...
International audiencethis paper examines how an augmented reality guide can enrich museum visits. T...
This book constitutes the proceedings of the Second Joint International Conference on Serious Games,...
This paper deals with issues related to the representation/visualization of architecture and its nar...
AbstractThis paper presents the design of an augmented reality application for the Gothic Silk Marke...
In this paper, an interactive installation system for the enjoyment of the cultural heritage in a re...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Although hardware and software for Augmented Reality (AR) ad-vanced rapidly in recent years, there i...