Recently we have seen a growing use of virtual worlds (VW) in many areas like marketing, e-commerce, games, social interaction and education. The virtual worlds offer many resources to engage their users (named avatar) like freedom of movements, teleport yourself to other local, communicate with other inhabitants (both text and voice messages), capacity to create, modify and destroy objects and the possibility of programming behaviors to these objects via scripts. The amount of resources "in" the world is great. This measure will be bigger if adding the resources "out" the world. Both resources (in and out) need ways to communication. Our interest on VW applications to education goals, rises the necessity of understand the model, protocols ...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Virtual Worlds: Concepts, Applications and Future Directions explores the rich and fascinating topic...
Virtual Worlds (VWs) like Second Life provide a multiuser 3-D environment that may be utilized for e...
There is a growing trend in education and training towards the use of online and distance learning ...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
With technology being advanced and many new teaching methods being implemented, considering virtual ...
Since its beginning, web technology has advanced from a text-based to a visual-based interaction. T...
2011 - 2012Continuing advances and reduced costs in computational power, graphics and network bandwi...
Like any infrastructure technology, Virtual World (VW) platforms provide affordances that facilitate...
Virtual worlds create a new opportunity to enrich the educational experience through media-rich imme...
“… the new forms of interaction made possible by virtual worlds remain, to a significant degree, une...
The research paper describes the development of a user friendly 3D virtual world. For the research, ...
Picture a world where imagination is the only limit; a world that stimulates students to learn, comm...
Merging Immersive Virtual Environments, Natural Language Processing and Artificial Intelligence tech...
Most of the current discussions in virtual world (VW) literature have not explicitly underlined the ...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Virtual Worlds: Concepts, Applications and Future Directions explores the rich and fascinating topic...
Virtual Worlds (VWs) like Second Life provide a multiuser 3-D environment that may be utilized for e...
There is a growing trend in education and training towards the use of online and distance learning ...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
With technology being advanced and many new teaching methods being implemented, considering virtual ...
Since its beginning, web technology has advanced from a text-based to a visual-based interaction. T...
2011 - 2012Continuing advances and reduced costs in computational power, graphics and network bandwi...
Like any infrastructure technology, Virtual World (VW) platforms provide affordances that facilitate...
Virtual worlds create a new opportunity to enrich the educational experience through media-rich imme...
“… the new forms of interaction made possible by virtual worlds remain, to a significant degree, une...
The research paper describes the development of a user friendly 3D virtual world. For the research, ...
Picture a world where imagination is the only limit; a world that stimulates students to learn, comm...
Merging Immersive Virtual Environments, Natural Language Processing and Artificial Intelligence tech...
Most of the current discussions in virtual world (VW) literature have not explicitly underlined the ...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Virtual Worlds: Concepts, Applications and Future Directions explores the rich and fascinating topic...
Virtual Worlds (VWs) like Second Life provide a multiuser 3-D environment that may be utilized for e...