We propose a novel platform to flexibly synthesize any arbitrary meaningful facial expression in the absence of actor performance data for that expression. With techniques from computer graphics, we synthesized random arbitrary dynamic facial expression animations. The synthesis was controlled by parametrically modulating Action Units (AUs) taken from the Facial Action Coding System (FACS). We presented these to human observers and instructed them to categorize the animations according to one of six possible facial expressions. With techniques from human psychophysics, we modeled the internal representation of these expressions for each observer, by extracting from the random noise the perceptually relevant expression parameters. We validat...
In this paper we propose a method of creating intermediate facial expressions based on primary ones ...
Facial expression is the core function in face-to-face human-computer communication. In order to imp...
This paper details a procedure for generating a function which maps an image of a neutral face to on...
We propose a novel platform to flexibly synthesize any arbitrary meaningful facial expression in the...
Facial expressions reflect internal emotional states of a character or in response to social communi...
The synthesis of facial expression with control of intensity and personal styles is important in int...
The synthesis of facial expression with control of intensity and personal styles is important in int...
In the framework of MPEG-4, one can include applications where virtual agents, utilizing both textu...
The human face is one of the most ecologically relevant objects for visual perception. Although the ...
Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, ...
This paper presents a statistical study of facial expressions. The results can be used as a basis to...
Motion capture-based facial animation has recently gained popularity in many applications, such as m...
It is crucial that naturally-looking Embodied Conversational Agents (ECAs) display various verbal an...
We present a method for the synthesis of sequences of realistically looking human movements from lea...
FacEMOTE: Qualitative Parametric Modifiers for Facial Animations We propose a control mechanism for ...
In this paper we propose a method of creating intermediate facial expressions based on primary ones ...
Facial expression is the core function in face-to-face human-computer communication. In order to imp...
This paper details a procedure for generating a function which maps an image of a neutral face to on...
We propose a novel platform to flexibly synthesize any arbitrary meaningful facial expression in the...
Facial expressions reflect internal emotional states of a character or in response to social communi...
The synthesis of facial expression with control of intensity and personal styles is important in int...
The synthesis of facial expression with control of intensity and personal styles is important in int...
In the framework of MPEG-4, one can include applications where virtual agents, utilizing both textu...
The human face is one of the most ecologically relevant objects for visual perception. Although the ...
Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, ...
This paper presents a statistical study of facial expressions. The results can be used as a basis to...
Motion capture-based facial animation has recently gained popularity in many applications, such as m...
It is crucial that naturally-looking Embodied Conversational Agents (ECAs) display various verbal an...
We present a method for the synthesis of sequences of realistically looking human movements from lea...
FacEMOTE: Qualitative Parametric Modifiers for Facial Animations We propose a control mechanism for ...
In this paper we propose a method of creating intermediate facial expressions based on primary ones ...
Facial expression is the core function in face-to-face human-computer communication. In order to imp...
This paper details a procedure for generating a function which maps an image of a neutral face to on...