This paper presents an investigation into the effects of different feedback modalities on mid-air gesture interaction for infotainment systems in cars. Car crashes and near-crash events are most commonly caused by driver distraction. Mid-air interaction is a way of reducing driver distraction by reducing visual demand from infotainment. Despite a range of available modalities, feedback in mid-air gesture systems is generally provided through visual displays. We conducted a simulated driving study to investigate how different types of multimodal feedback can support in-air gestures. The effects of different feedback modalities on eye gaze behaviour, and the driving and gesturing tasks are considered. We found that feedback modality influence...
Touchscreen use in vehicles introduces conflict for the visual attention of drivers. This conflict i...
We present a study aimed at comparing the degradation of the driver's performance during touch gestu...
Among the most distractive in-vehicle interactions are audio and climate controls. If these interact...
This paper presents an investigation into the effects of different feedback modalities on mid-air ge...
This demonstration showcases novel multimodal feedback designs for in-car mid-air gesture interactio...
The number of visual distraction-caused crashes highlights a need for non-visual displays in the in-...
Mid-air gestures in cars are being used by an increasing number of drivers on the road. Us-ability c...
Navigating an in-car infotainment system by using gesture-control can be distracting, drivers usuall...
Part 1: Long and Short PapersInternational audienceWith a growing number of in-vehicle systems integ...
Driving a car is a high cognitive-load task requiring full attention behind the wheel. Intelligent n...
Car drivers are nowadays offered a wide array of in-vehicle systems i.e. route guidance systems, cli...
Using touchscreens while driving introduces competition for visual attention that increases crash ri...
Self-driving cars will relief the human from the driving task. Nevertheless, the human might want to...
This paper compares an emergent interaction modality for the In-Vehicle Infotainment System (IVIS), ...
Presented at the 22nd International Conference on Auditory Display (ICAD-2016)A pilot study was cond...
Touchscreen use in vehicles introduces conflict for the visual attention of drivers. This conflict i...
We present a study aimed at comparing the degradation of the driver's performance during touch gestu...
Among the most distractive in-vehicle interactions are audio and climate controls. If these interact...
This paper presents an investigation into the effects of different feedback modalities on mid-air ge...
This demonstration showcases novel multimodal feedback designs for in-car mid-air gesture interactio...
The number of visual distraction-caused crashes highlights a need for non-visual displays in the in-...
Mid-air gestures in cars are being used by an increasing number of drivers on the road. Us-ability c...
Navigating an in-car infotainment system by using gesture-control can be distracting, drivers usuall...
Part 1: Long and Short PapersInternational audienceWith a growing number of in-vehicle systems integ...
Driving a car is a high cognitive-load task requiring full attention behind the wheel. Intelligent n...
Car drivers are nowadays offered a wide array of in-vehicle systems i.e. route guidance systems, cli...
Using touchscreens while driving introduces competition for visual attention that increases crash ri...
Self-driving cars will relief the human from the driving task. Nevertheless, the human might want to...
This paper compares an emergent interaction modality for the In-Vehicle Infotainment System (IVIS), ...
Presented at the 22nd International Conference on Auditory Display (ICAD-2016)A pilot study was cond...
Touchscreen use in vehicles introduces conflict for the visual attention of drivers. This conflict i...
We present a study aimed at comparing the degradation of the driver's performance during touch gestu...
Among the most distractive in-vehicle interactions are audio and climate controls. If these interact...