Gamification is the application of game mechanics, such as leader boards, badges or achievement points, in non-gaming environments with the aim to increase user engagement, data quality or cost effectiveness. A core aspect of gamification solutions is to infuse intrinsic motivations to participate by leveraging people’s natural desires for achievement and competition. While gamification, on the one hand, is emerging as the next big thing in industry, e.g., an effective way to generate business, on the other hand, it is also becoming a major research area. However, its adoption in Information Retrieval (IR) is still in its infancy, despite the wide ranging IR tasks that may benefit from gamification techniques. These include the manual annot...
Gamification is being applied more and more to information systems. Many developers apply similar s...
Gamification refers to the use of game-like elements in non-entertainment contexts to make activitie...
Gamification, an umbrella term for incorporating game design elements into non-game systems to make ...
Gamification is a popular methodology describing the trend of applying game design principles and el...
Gamification is the application of game mechanics, such as leader boards, badges or achievement poin...
Stronger engagement and greater participation is often crucial to reach a goal or to solve an issue...
This workshop focuses on the challenges and opportunities that gamification can present for the info...
Stronger engagement and greater participation is often crucial to reach a goal or to solve an issue....
The third workshop on Gamification for Information Retrieval (GamifIR) took place on the 21th of Ju...
The third workshop on Gamification for Information Retrieval (GamifIR) took place on the 21th of Jul...
The second workshop on Gamification for Information Retrieval took place at ECIR 2015 in Vienna, Aus...
The second workshop on Gamification for Information Retrieval took place at ECIR 2015 in Vienna, Aus...
Gamification is a new and burgeoning field, with which Information Retrieval appears to have a parti...
Gamification involves incorporating elements of online games, such as points, leaderboards, and badg...
In recent years, gamification, the use of game design elements in non-game contexts, has found wides...
Gamification is being applied more and more to information systems. Many developers apply similar s...
Gamification refers to the use of game-like elements in non-entertainment contexts to make activitie...
Gamification, an umbrella term for incorporating game design elements into non-game systems to make ...
Gamification is a popular methodology describing the trend of applying game design principles and el...
Gamification is the application of game mechanics, such as leader boards, badges or achievement poin...
Stronger engagement and greater participation is often crucial to reach a goal or to solve an issue...
This workshop focuses on the challenges and opportunities that gamification can present for the info...
Stronger engagement and greater participation is often crucial to reach a goal or to solve an issue....
The third workshop on Gamification for Information Retrieval (GamifIR) took place on the 21th of Ju...
The third workshop on Gamification for Information Retrieval (GamifIR) took place on the 21th of Jul...
The second workshop on Gamification for Information Retrieval took place at ECIR 2015 in Vienna, Aus...
The second workshop on Gamification for Information Retrieval took place at ECIR 2015 in Vienna, Aus...
Gamification is a new and burgeoning field, with which Information Retrieval appears to have a parti...
Gamification involves incorporating elements of online games, such as points, leaderboards, and badg...
In recent years, gamification, the use of game design elements in non-game contexts, has found wides...
Gamification is being applied more and more to information systems. Many developers apply similar s...
Gamification refers to the use of game-like elements in non-entertainment contexts to make activitie...
Gamification, an umbrella term for incorporating game design elements into non-game systems to make ...