Spline surfaces are very popular for the modeling of free form surfaces. This is because they are very flexible, conceptually simple and the shape can be easily controlled by manipulating control points. However, for complex shapes one has to deal with an overwhelming number of control points. It is therefore increasingly important to build tools that enable the designer to specify only a few geometric constraints while automatically determining the explicit representation of the surface. In this paper we describe the basic concepts of how such tools can be build
This article describes and presents examples of some techniques for the representation and interacti...
Polynomial representations, such as Bezier curves, B-splines or NURBS, form the basis of numerous s...
In Geometry Processing, and more specifically in surface approximation, one of the most important is...
Spline surfaces are very popular for the modeling of free form surfaces. This is because they are v...
In this paper we introduce a direct manipulation framework to model surface splines [ Peters, 1993 ]...
Currently available tools for smooth free-form 3D modelling follow a rigid design framework, especia...
This paper describes a new spline formulation that supports deformation of polygonol shapes into smo...
Modeling free-form curves and surfaces is one of the fundamental problems in computer aided geometri...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
B-Spline and NURBS surfaces are most often considered to model objects. The object shape is designed...
Traditionally, modelling using spline curves and surfaces is facilitated by control points. We propo...
AbstractTraditionally, modelling using spline curves and surfaces is facilitated by control points. ...
This article describes and presents examples of some techniques for the representation and interacti...
Polynomial representations, such as Bezier curves, B-splines or NURBS, form the basis of numerous s...
In Geometry Processing, and more specifically in surface approximation, one of the most important is...
Spline surfaces are very popular for the modeling of free form surfaces. This is because they are v...
In this paper we introduce a direct manipulation framework to model surface splines [ Peters, 1993 ]...
Currently available tools for smooth free-form 3D modelling follow a rigid design framework, especia...
This paper describes a new spline formulation that supports deformation of polygonol shapes into smo...
Modeling free-form curves and surfaces is one of the fundamental problems in computer aided geometri...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
In conventional spline geometric shape design, each part of a designed object always evolves the sam...
B-Spline and NURBS surfaces are most often considered to model objects. The object shape is designed...
Traditionally, modelling using spline curves and surfaces is facilitated by control points. We propo...
AbstractTraditionally, modelling using spline curves and surfaces is facilitated by control points. ...
This article describes and presents examples of some techniques for the representation and interacti...
Polynomial representations, such as Bezier curves, B-splines or NURBS, form the basis of numerous s...
In Geometry Processing, and more specifically in surface approximation, one of the most important is...