Scan-line algorithms for visibility calculation exploit various types of coherence properties. Several scan-line algorithms for Constructive Solid Geometry (CSG)are discussed. In one approach CSG primitives are represented by polygonal approximations. Another technique processes CSG primitives as general quadric surfaces. We investigate the handling of frequently occuring quadric surfaces (cube, cone, sphere, cylinder)as distinct cases. Thus the differing properties of such objects can be used more efficiently than a uniform approach would allow. A so called eBRep (extended Boundary Representation) is defined for the frequently occuring quadric surfaces. An eBRep is an exact representation of of a quadric object and contains curved edges an...
This paper presents a scan line algorithm for drawing picture of parametrically defined surfaces. A ...
International audienceIn order to do efficient visibility computations in the plane, one must deal w...
International audienceIn order to do efficient visibility computations in the plane, one must deal w...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
A scanline algorithm is presented which generates a realistic picture of a solid object bounded by c...
In recent years hidden-surface-removal algorithms have been proposed to render curved surfaces, espe...
The generation of 3-D solid objects, and more generally solid geometric modelling, is very important...
In this paper, the CSG representation scheme is augmented with the'cartesian product.'The sweep meth...
International audienceAn algorithm is presented here to visualize here to visualize CSG solids in wi...
technical reportThis paper describes two algorithms which find the visible portions of surfaces in a...
A scan line method is presented for creating shaded pictures of parametrically defined curved surfac...
This paper presents a scan line algorithm for drawing picture of parametrically defined surfaces. A ...
International audienceIn order to do efficient visibility computations in the plane, one must deal w...
International audienceIn order to do efficient visibility computations in the plane, one must deal w...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
Scan-line algorithms for visibility calculation exploit various types of coherence properties. Sever...
A scanline algorithm is presented which generates a realistic picture of a solid object bounded by c...
In recent years hidden-surface-removal algorithms have been proposed to render curved surfaces, espe...
The generation of 3-D solid objects, and more generally solid geometric modelling, is very important...
In this paper, the CSG representation scheme is augmented with the'cartesian product.'The sweep meth...
International audienceAn algorithm is presented here to visualize here to visualize CSG solids in wi...
technical reportThis paper describes two algorithms which find the visible portions of surfaces in a...
A scan line method is presented for creating shaded pictures of parametrically defined curved surfac...
This paper presents a scan line algorithm for drawing picture of parametrically defined surfaces. A ...
International audienceIn order to do efficient visibility computations in the plane, one must deal w...
International audienceIn order to do efficient visibility computations in the plane, one must deal w...