In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality systems. Shadows are an important part of the human perception of both shape and depth and, yet, are a largely missing component in Virtual Environments. In this work, we investigate extending standard Scene Graphs to automatically produce shadowed scenes. This paper presents our experience embedding two popular real-time shadow methods, Shadow Mapping and Stencil Shadow Volumes, in a popular Scene Graph system, OpenGL Performer. Our experience has shown both ways in which they can be used and also a number of weakness in the current state of both Scene Graph systems and shadow methods. Based on our experiences, we present suggestions for the ...
International audienceShadow maps are probably the most widely used means for the generation of shad...
This paper provides an overview of the issues and techniques involved in shadow generation in mixed ...
This study provides an overview of popular and famous algorithms and techniques in shadow maps gener...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
In this paper two techniques of shadow generation are described. Volume shadow is geometric base but...
This paper describes one of the best methods to generate real-time shadow that called volume shadow....
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
Shadows provide important visual cues for the relative position of objects in threedimensional space...
Shadows are essential to realistic and visually appealing images. The important elements in shadows ...
In this paper we describe a real-time shadow generation with volume shadow algorithm in virtual envi...
Sponsor : CHCCS The Canadian Human-Computer Communications SocietyInternational audienceIn the conte...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
Algorithms for simulating shadows are considered. A shadow volume method using geometry shaders is p...
This paper describes the main problems in realistic Augmented Reality scenes. In order to view the r...
International audienceShadow maps are probably the most widely used means for the generation of shad...
This paper provides an overview of the issues and techniques involved in shadow generation in mixed ...
This study provides an overview of popular and famous algorithms and techniques in shadow maps gener...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
In this paper two techniques of shadow generation are described. Volume shadow is geometric base but...
This paper describes one of the best methods to generate real-time shadow that called volume shadow....
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
Shadows provide important visual cues for the relative position of objects in threedimensional space...
Shadows are essential to realistic and visually appealing images. The important elements in shadows ...
In this paper we describe a real-time shadow generation with volume shadow algorithm in virtual envi...
Sponsor : CHCCS The Canadian Human-Computer Communications SocietyInternational audienceIn the conte...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
Algorithms for simulating shadows are considered. A shadow volume method using geometry shaders is p...
This paper describes the main problems in realistic Augmented Reality scenes. In order to view the r...
International audienceShadow maps are probably the most widely used means for the generation of shad...
This paper provides an overview of the issues and techniques involved in shadow generation in mixed ...
This study provides an overview of popular and famous algorithms and techniques in shadow maps gener...