In spite of a large number of techniques aimed for improvement of Direct Volume Rendering (DVR) quality and performance proposed in the literature, there is a lack of approaches for numerical quality estimation of the images obtained by visualization of medical and scientific volumetric datasets. In this paper we propose a method to estimate sampling artifacts in DVR. Using the proposed estimation method we compare different Ray Casting algorithms to expose optimal ones in quality-performance criteria. We also propose method which combines two techniques for sampling artifacts reduction: Preintegrated DVR and Virtual Samplings method. We show that this combination overcomes both basic methods when using local shading or/and tricubic filteri...
Displaying useful and meaningful information from 3D data is known as volume rendering. Ray casting ...
In direct volume rendering (DVR), the choice of reconstruction filter can have a significant effect ...
This paper proposes an acceleration method for direct volume rendering (DVR). Our approach works lik...
In spite of a large number of techniques aimed for improvement of Direct Volume Rendering (DVR) qual...
This paper describes and demonstrates the effectiveness of several metrics for data level comparison...
Direct volume tendering (DVR) is widely used in visualization. There are various DVR methods, such a...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
The objective of this paper is to present a speed-up method to improve the rendering speed of ray ca...
Copyright © 2013 Lili Lin et al. is is an open access article distributed under the Creative Commons...
Journal ArticleDirect volume rendering and isosurfacing are ubiquitous rendering techniques in scien...
Oral session: Shape Modeling and MorphometryInternational audienceGPU based ray casting has become a...
Volume data visualization is an active field of research and development. It can be applied in many...
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualiza...
In this paper, through comparison of different reconstruction algorithms for volume rendering, we pu...
This paper evaluates and compares four volume rendering algorithms that have become rather popular f...
Displaying useful and meaningful information from 3D data is known as volume rendering. Ray casting ...
In direct volume rendering (DVR), the choice of reconstruction filter can have a significant effect ...
This paper proposes an acceleration method for direct volume rendering (DVR). Our approach works lik...
In spite of a large number of techniques aimed for improvement of Direct Volume Rendering (DVR) qual...
This paper describes and demonstrates the effectiveness of several metrics for data level comparison...
Direct volume tendering (DVR) is widely used in visualization. There are various DVR methods, such a...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
The objective of this paper is to present a speed-up method to improve the rendering speed of ray ca...
Copyright © 2013 Lili Lin et al. is is an open access article distributed under the Creative Commons...
Journal ArticleDirect volume rendering and isosurfacing are ubiquitous rendering techniques in scien...
Oral session: Shape Modeling and MorphometryInternational audienceGPU based ray casting has become a...
Volume data visualization is an active field of research and development. It can be applied in many...
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualiza...
In this paper, through comparison of different reconstruction algorithms for volume rendering, we pu...
This paper evaluates and compares four volume rendering algorithms that have become rather popular f...
Displaying useful and meaningful information from 3D data is known as volume rendering. Ray casting ...
In direct volume rendering (DVR), the choice of reconstruction filter can have a significant effect ...
This paper proposes an acceleration method for direct volume rendering (DVR). Our approach works lik...