This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuitive pointing gesture recognition system, the museum visitor is able to create his/her own exhibit choosing between different painters, artistic topics or just between different images. The usage of a video-based gesture tracking system ensures a seamless integration of Mixed Reality technologies into the environment of a traditional museum. Furthermore, it addresses even technically unversed users due to the fact that no physical devices need to be used and even no training phase is necessary for the interaction. The display of digitised paintings on an interactive screen is usable e.g. in museums that do not have the space to present all of t...
We introduce a novel approach to cultural heritage experience: by means of ego-vision embedded devic...
This paper is situated at the intersection of using Virtual Reality as a tool for cultural heritage ...
We introduce a novel approach to cultural heritage experience: by means of ego-vision embedded devic...
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuiti...
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuiti...
This paper describes a Mixed Reality-supported interaction system to explore digitized artworks like...
Developers of interactive exhibits often struggle to find appropriate input devices that enable intu...
Cultural organisations such as museums and galleries face the situation that they have to compete fo...
In this paper we present a gesture recognition framework for providing the visitors of a museum exhi...
Developers of interactive exhibits often struggle to �nd appropriate input devices that enable intu...
This paper describes a system for advanced man-machine interaction based on computer vision technolo...
Abstract — Hands-free gaming systems are likely to gain, in the near future, the total share of the ...
Gesture-based interaction constitutes a new paradigm in human-machine interaction. The possibility t...
New forms of cultural heritage's communication increasingly see the opportunity to the visitor to in...
Hands-free gaming systems are likely to gain, in the near future, the total share of the electronic ...
We introduce a novel approach to cultural heritage experience: by means of ego-vision embedded devic...
This paper is situated at the intersection of using Virtual Reality as a tool for cultural heritage ...
We introduce a novel approach to cultural heritage experience: by means of ego-vision embedded devic...
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuiti...
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuiti...
This paper describes a Mixed Reality-supported interaction system to explore digitized artworks like...
Developers of interactive exhibits often struggle to find appropriate input devices that enable intu...
Cultural organisations such as museums and galleries face the situation that they have to compete fo...
In this paper we present a gesture recognition framework for providing the visitors of a museum exhi...
Developers of interactive exhibits often struggle to �nd appropriate input devices that enable intu...
This paper describes a system for advanced man-machine interaction based on computer vision technolo...
Abstract — Hands-free gaming systems are likely to gain, in the near future, the total share of the ...
Gesture-based interaction constitutes a new paradigm in human-machine interaction. The possibility t...
New forms of cultural heritage's communication increasingly see the opportunity to the visitor to in...
Hands-free gaming systems are likely to gain, in the near future, the total share of the electronic ...
We introduce a novel approach to cultural heritage experience: by means of ego-vision embedded devic...
This paper is situated at the intersection of using Virtual Reality as a tool for cultural heritage ...
We introduce a novel approach to cultural heritage experience: by means of ego-vision embedded devic...