Silhouette information has been used to enhance artistic rendering of 3D objects.We present a new method for progressive silhouette rendering of triangle mesh of arbitrary topology by using parameterized brush functions in various styles. The proposed progressive silhouette rendering framework is consist of two major steps; one is mesh simplification for silhouette feature preservation and the other is the stylized silhouette edge rendering. We also improve the mesh simplification algorithm that can preserve silhouette and volume of arbitrary mesh for silhouette rendering. First, for a given mesh, we can obtain progressive mesh(PM) through our proposed mesh simplification algorithm at the preprocessing step. Then, we can render silhouette e...
Received 2010-00-00; Accepted 2010-00-00 Abstract: A silhouette based manipulation method was propos...
Approximating detailed with coarse, texture-mapped meshes results in polygonal silhouettes. To elimi...
We present an accurate, interactive silhouette extraction mechanism for texture-based volume renderi...
Silhouette information has been used to enhance artistic rendering of 3D objects.We present a new me...
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized st...
We address the problem of rendering a 3D mesh in the style of a line drawing, in which little or no ...
Abstract — Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models...
International audienceOne important research area in Non-Photorealistic Rendering is to obtain silho...
A better silhouette for a mesh can be rendered if we take into account the stability of edges inside...
and suggestive contours at fine scales appear as many small specks. Middle: the same model rendered ...
Finding and displaying silhouette edges is important in applications ranging from computer vision to...
Silhouette detection is a key issue in many non-photorealistic rendering algorithms. Silhouettes pla...
Silhouette detection is a key issue in many non-photorealistic rendering algorithms. Silhouettes pla...
We address the problem of rendering a 3D mesh in the style of a line drawing, in which little or no ...
Received 2010-00-00; Accepted 2010-00-00 Abstract: A silhouette based manipulation method was propos...
Approximating detailed with coarse, texture-mapped meshes results in polygonal silhouettes. To elimi...
We present an accurate, interactive silhouette extraction mechanism for texture-based volume renderi...
Silhouette information has been used to enhance artistic rendering of 3D objects.We present a new me...
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized st...
We address the problem of rendering a 3D mesh in the style of a line drawing, in which little or no ...
Abstract — Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models...
International audienceOne important research area in Non-Photorealistic Rendering is to obtain silho...
A better silhouette for a mesh can be rendered if we take into account the stability of edges inside...
and suggestive contours at fine scales appear as many small specks. Middle: the same model rendered ...
Finding and displaying silhouette edges is important in applications ranging from computer vision to...
Silhouette detection is a key issue in many non-photorealistic rendering algorithms. Silhouettes pla...
Silhouette detection is a key issue in many non-photorealistic rendering algorithms. Silhouettes pla...
We address the problem of rendering a 3D mesh in the style of a line drawing, in which little or no ...
Received 2010-00-00; Accepted 2010-00-00 Abstract: A silhouette based manipulation method was propos...
Approximating detailed with coarse, texture-mapped meshes results in polygonal silhouettes. To elimi...
We present an accurate, interactive silhouette extraction mechanism for texture-based volume renderi...