Whatever happened to cybernetics in architecture? Cybernetics was swaggering from day one. Its original mission, to predict the evasive manoeuvres of bomber pilots, soon evolved into making predictions in social systems and game theory. In the early 1960s, cybernetics began to make inroads into architecture, famously so in the never-realised Fun Palace, designed by architect Cedric Price, theatre director Joan Littlewood and cyberneticist Gordon Pask. Pask continued developed his thoughts on the uses for cybernetics in the field of architecture, and in 1969 published “The Architectural Relevance of Cybernetics” (Gordon Pask, "The Architectural Relevance of Cybernetics," Architectural Design, no. September, 1969). By then however, cybernetic...