This thesis is focused towards gamification and its use in apps meant to enhance personal productivity of its users. Main goal was to introduce gamification, issues related to personal productivity and then examine a way in which existing productivity apps make use of game elements.Theoretical part is trying to cover history of games, computer games and gamification itself. In order to understand basic principles of gamification, this thesis covers motivation of its use and basic game elements utilized by it.The main part of this thesis describes and compares productivity apps, that are to some degreegamified.Práce je zaměřena na gamifikaci a její využití v aplikacích zvyšující produktivitu uživatele. Hlavním cílem bylo představit gamifikac...
Gamification represents a relatively new term that has become massively popular in recent years. The...
The bachelor´s thesis deals with the use of the gamification to increase motivation and engagement o...
This Bachelor’s thesis is focused on the explanation of term Gamification and its usage as a marketi...
The diploma thesis deals with gamification and the use of gamification elements in a mobile applicat...
The diploma thesis deals with the problem of mobile applications focusing on mobile app design and i...
Práce je zaměřena na gamifikaci a její využití ke zlepšení funkce podniku. Cílem práce je seznámit č...
Gamification has became very popular in recent years. Thanks to gamification, many companies manage ...
This bachelor thesis is an exploratory investigation about the phenomenon 'Gamification', which by s...
This thesis deals with gamification, which is the use of game elements in a non-gaming envi-ronment,...
Tématem této práce jsou gamifikační systémy a jejich implementace v organizacích. V první kapitole j...
Digital games are today avaliable on all kinds of different platform. Games and game thinking is als...
Gamification is one of the most discussed trends nowadays. Even though the gamification was original...
Práce je zaměřena na gamifikaci a její využití při školení nových zaměstnanců. Hlavním cílem bylo př...
Igre su oduvijek bile dio čovjekova života i predstavljaju aktivnost u kojoj osoba uživa i zabavlja ...
Gamifikace je použití herních prvků a technik herního designu v jiných než herních kontextech. Hlavn...
Gamification represents a relatively new term that has become massively popular in recent years. The...
The bachelor´s thesis deals with the use of the gamification to increase motivation and engagement o...
This Bachelor’s thesis is focused on the explanation of term Gamification and its usage as a marketi...
The diploma thesis deals with gamification and the use of gamification elements in a mobile applicat...
The diploma thesis deals with the problem of mobile applications focusing on mobile app design and i...
Práce je zaměřena na gamifikaci a její využití ke zlepšení funkce podniku. Cílem práce je seznámit č...
Gamification has became very popular in recent years. Thanks to gamification, many companies manage ...
This bachelor thesis is an exploratory investigation about the phenomenon 'Gamification', which by s...
This thesis deals with gamification, which is the use of game elements in a non-gaming envi-ronment,...
Tématem této práce jsou gamifikační systémy a jejich implementace v organizacích. V první kapitole j...
Digital games are today avaliable on all kinds of different platform. Games and game thinking is als...
Gamification is one of the most discussed trends nowadays. Even though the gamification was original...
Práce je zaměřena na gamifikaci a její využití při školení nových zaměstnanců. Hlavním cílem bylo př...
Igre su oduvijek bile dio čovjekova života i predstavljaju aktivnost u kojoj osoba uživa i zabavlja ...
Gamifikace je použití herních prvků a technik herního designu v jiných než herních kontextech. Hlavn...
Gamification represents a relatively new term that has become massively popular in recent years. The...
The bachelor´s thesis deals with the use of the gamification to increase motivation and engagement o...
This Bachelor’s thesis is focused on the explanation of term Gamification and its usage as a marketi...