In this study, we examined the factors in game design that were used by developers to support the interests of mathematics learning. The aim is to overcome the lack of empirical evidence about the impact of factors in the game on learning outcomes, identify how the design of in-game activities affects learning, and develop an overview of general recommendations for designing mathematics education games. This study tries to illustrate the impact of game design factors in mathematics education games on the objectives and results of game-based learning
Information technologies are an integral part of a contemporary society which bases its progress on ...
INTRODUCTION: Game-based learning (GBL) is one of the modern trends in education in the 21st century...
In this research, the effects of using game in mathematics teaching process on academic achievement ...
Analyzing the positive impact of mathematical video games is a multifaceted process that extends bey...
This study aims to develop learning educational games as learning media in the mathematics learning ...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
Information technologies are an integral part of a contemporary society which bases its progress on ...
Game-based learning (GBL) is claimed to contribute to motivation and learning in a variety of conten...
I denna litteraturstudie undersöks vilka egenskaper spel som används i spelbaserad undervisning bör ...
Learning at a young age is a critical factor in the development of the mind. In this paper, we aim t...
This study investigates the impact of integrating conceptual clarifications as support in an educati...
This thesis is concerned with how mathematical/ applied statistical learning can be addressed using ...
The paper examines literature on the subject of instructional design and game based learning with th...
Mathematics is an important subject that is pervasive across many disciplines. It is also a subject ...
Litteraturstudiens syfte är att redogöra för vilka spel som används inom matematikdidaktisk forsknin...
Information technologies are an integral part of a contemporary society which bases its progress on ...
INTRODUCTION: Game-based learning (GBL) is one of the modern trends in education in the 21st century...
In this research, the effects of using game in mathematics teaching process on academic achievement ...
Analyzing the positive impact of mathematical video games is a multifaceted process that extends bey...
This study aims to develop learning educational games as learning media in the mathematics learning ...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
Information technologies are an integral part of a contemporary society which bases its progress on ...
Game-based learning (GBL) is claimed to contribute to motivation and learning in a variety of conten...
I denna litteraturstudie undersöks vilka egenskaper spel som används i spelbaserad undervisning bör ...
Learning at a young age is a critical factor in the development of the mind. In this paper, we aim t...
This study investigates the impact of integrating conceptual clarifications as support in an educati...
This thesis is concerned with how mathematical/ applied statistical learning can be addressed using ...
The paper examines literature on the subject of instructional design and game based learning with th...
Mathematics is an important subject that is pervasive across many disciplines. It is also a subject ...
Litteraturstudiens syfte är att redogöra för vilka spel som används inom matematikdidaktisk forsknin...
Information technologies are an integral part of a contemporary society which bases its progress on ...
INTRODUCTION: Game-based learning (GBL) is one of the modern trends in education in the 21st century...
In this research, the effects of using game in mathematics teaching process on academic achievement ...