Although learning-by-doing is one of the most effective teaching and learning methodology, its application to some disciplines, such as history, is difficult even when using complex simulation environments. One possible solution is to combine learning-by-doing principles with gaming elements to create immersive and interesting virtual environments. Unfortunately, the level of programming required to create such environments makes it prohibitive for most educators. We describe the Graphical Interactive Fiction Toolkit, GIFT, system we have created that allows educators and writers to easily create interactive stories. While programmers will still be required for complex interactive environments, we believe GIFT can lower the entry bar and al...
Gamification, namely applying game-like thinking to non-game applications, has been becoming a commo...
Digital Educational Games, as one of the most important application areas of Serious Games, combine ...
Digital Educational Games, as one of the most important application areas of Serious Games, combine ...
Authoring Tool Abstract-- Electronic games constitute one of the prevailing modes of interaction of ...
This research is to provide the tools for novice IT users to develop immersive games for teaching. T...
This paper describes initial efforts at providing some of the technological advances of the videogam...
The video gaming industry has experienced extraordinary technological growth in the recent past, cau...
Interactive Fiction games have been around for forty years, but only recently have been gaining trac...
I have always benefited from the new technologies available to me as I have grown up. Unfortunately,...
This paper describes initial efforts at providing some of the technological advances of the videogam...
abstract: Interaction is key to education, as students who perform their own inquiry into a subject ...
This paper describes initial efforts at providing some of the technological advances of the videogam...
The video gaming industry has experienced extraordinary technological growth in the recent past, cau...
Table-top Role Playing Games (RPGs) can be a powerful educational tool, but many teachers either are...
The prevalence of computer games in popular culture and their demonstrable success at engaging playe...
Gamification, namely applying game-like thinking to non-game applications, has been becoming a commo...
Digital Educational Games, as one of the most important application areas of Serious Games, combine ...
Digital Educational Games, as one of the most important application areas of Serious Games, combine ...
Authoring Tool Abstract-- Electronic games constitute one of the prevailing modes of interaction of ...
This research is to provide the tools for novice IT users to develop immersive games for teaching. T...
This paper describes initial efforts at providing some of the technological advances of the videogam...
The video gaming industry has experienced extraordinary technological growth in the recent past, cau...
Interactive Fiction games have been around for forty years, but only recently have been gaining trac...
I have always benefited from the new technologies available to me as I have grown up. Unfortunately,...
This paper describes initial efforts at providing some of the technological advances of the videogam...
abstract: Interaction is key to education, as students who perform their own inquiry into a subject ...
This paper describes initial efforts at providing some of the technological advances of the videogam...
The video gaming industry has experienced extraordinary technological growth in the recent past, cau...
Table-top Role Playing Games (RPGs) can be a powerful educational tool, but many teachers either are...
The prevalence of computer games in popular culture and their demonstrable success at engaging playe...
Gamification, namely applying game-like thinking to non-game applications, has been becoming a commo...
Digital Educational Games, as one of the most important application areas of Serious Games, combine ...
Digital Educational Games, as one of the most important application areas of Serious Games, combine ...