Todays digital multimedia systems concentrate on satisfying the high quality-of-service requirements imposed by continuous media; virtuaIly all applications serve for capturing, editing, or presentation. Next generation applications will emphasiz.e rea1time creative interactivity and other new cbaracteristics with respect to continuous media. This articles identifies the important characteristics of these future applications. It shows the importance of adequate software engineering support; requirements for this support are derived The claimed characteristics and requirements are backed with experiences from experimental development ofnew applications
Contemporary and future medias can be characterised as multienvironmental, multimedia and of various...
In this thesis, I investigate issues in the development of continuous media (CM) applications. CM ap...
In principle, the presentation of continuous media is time-dependent. Examples of continuous media ...
Todays digital multimedia systems concentrate on satisfying the high quality-of-service requirements...
The Internet is about to become the fourth mass medium - besides Press, Radio, and TV. Personalized ...
The Internet is about to become the fourth mass medium - besides Press, Radio, and TV. Personalized ...
The Internet is about to become the fourth mass medium - besides Press, Radio, and TV Personalized n...
Multimedia computing has emerged in the last few years as a major area of computer science. However,...
Today, the Internet has united the world community into a single virtual space, making it the fastes...
[[abstract]]This paper proposes an Audio/Video (A/V) toolkit which can assists programmers to develo...
The focus of this paper is on the integration of digital media into an interactive learning environm...
This is a book about multimedia communication using the Internet. Since very early research experime...
Interactive multimedia is clearly a field of fundamental research, social, educational and economica...
In an age where digital technology makes just about anything possible, Interactive Design for New Me...
The use of multimedia applications leads to a need for concepts supporting not only the interaction ...
Contemporary and future medias can be characterised as multienvironmental, multimedia and of various...
In this thesis, I investigate issues in the development of continuous media (CM) applications. CM ap...
In principle, the presentation of continuous media is time-dependent. Examples of continuous media ...
Todays digital multimedia systems concentrate on satisfying the high quality-of-service requirements...
The Internet is about to become the fourth mass medium - besides Press, Radio, and TV. Personalized ...
The Internet is about to become the fourth mass medium - besides Press, Radio, and TV. Personalized ...
The Internet is about to become the fourth mass medium - besides Press, Radio, and TV Personalized n...
Multimedia computing has emerged in the last few years as a major area of computer science. However,...
Today, the Internet has united the world community into a single virtual space, making it the fastes...
[[abstract]]This paper proposes an Audio/Video (A/V) toolkit which can assists programmers to develo...
The focus of this paper is on the integration of digital media into an interactive learning environm...
This is a book about multimedia communication using the Internet. Since very early research experime...
Interactive multimedia is clearly a field of fundamental research, social, educational and economica...
In an age where digital technology makes just about anything possible, Interactive Design for New Me...
The use of multimedia applications leads to a need for concepts supporting not only the interaction ...
Contemporary and future medias can be characterised as multienvironmental, multimedia and of various...
In this thesis, I investigate issues in the development of continuous media (CM) applications. CM ap...
In principle, the presentation of continuous media is time-dependent. Examples of continuous media ...