Interactive tables are well suited for co-located collaboration. Most prior research assumed users to share the same overall display output; a key challenge was the appropriate partitioning of screen real estate, assembling the right information “at the users’ fingertips” through simultaneous input. A different approach is followed in recent multi-view display environments: they offer personal output for each team member, yet risk to dissolve the team due to the lack of a common visual focus. Our approach combines both lines of thought, guided by the question: “What if the visible output and simultaneous input was partly shared and partly private?” We present Permulin as a concrete corresponding implementation, based on a set of novel inter...
Co-located, collaborative work around shared surfaces has become a major topic of the research agen...
Abstract. Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) envir...
This paper presents results from a preliminary study of a system called Ubiquitous Graphics – a co-l...
Interactive tables are well suited for co-located collaboration. Most prior research assumed users t...
Interactive tables are well suited for co-located collaboration. Most prior research assumed users t...
Interactive tables are well suited for co-located colla-boration. Most prior research assumed users ...
We contribute Permulin, an integrated set of interaction and visualization techniques for multi-view...
International audienceWall-sized displays support small groups of users working together on large am...
Large, high-resolution displays are highly suitable for creation of digital environments for co-loca...
Designing collaborative interfaces for tabletops remains difficult because we do not fully understan...
Co-located collaboration on large vertical screens has become technically feasible, but users are fa...
One of the most popular scenarios for advertising interactive surfaces in the home is their support ...
One of the most popular scenarios for advertising interactive surfaces in the home is their support ...
Transparent displays can serve as an important collaborative medium supporting face-to-face interact...
Large Interactive Displays (LIDs), such as tabletops or interactive walls, are promising innovations...
Co-located, collaborative work around shared surfaces has become a major topic of the research agen...
Abstract. Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) envir...
This paper presents results from a preliminary study of a system called Ubiquitous Graphics – a co-l...
Interactive tables are well suited for co-located collaboration. Most prior research assumed users t...
Interactive tables are well suited for co-located collaboration. Most prior research assumed users t...
Interactive tables are well suited for co-located colla-boration. Most prior research assumed users ...
We contribute Permulin, an integrated set of interaction and visualization techniques for multi-view...
International audienceWall-sized displays support small groups of users working together on large am...
Large, high-resolution displays are highly suitable for creation of digital environments for co-loca...
Designing collaborative interfaces for tabletops remains difficult because we do not fully understan...
Co-located collaboration on large vertical screens has become technically feasible, but users are fa...
One of the most popular scenarios for advertising interactive surfaces in the home is their support ...
One of the most popular scenarios for advertising interactive surfaces in the home is their support ...
Transparent displays can serve as an important collaborative medium supporting face-to-face interact...
Large Interactive Displays (LIDs), such as tabletops or interactive walls, are promising innovations...
Co-located, collaborative work around shared surfaces has become a major topic of the research agen...
Abstract. Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) envir...
This paper presents results from a preliminary study of a system called Ubiquitous Graphics – a co-l...