This Chapter presents DOMAIN, an integrated software environment for development of parallel programs and its use to distribute RAYVOLUTION, an evolutionary ray tracer. DOMAIN combines different types of tools and services to assist the design and the execution of parallel applications. By previous work on distributing renderer algorithms it has turned out that it is of significant help to have an interactive general purpose support with a graphical user interface, and therefore we have conceived DOMAIN to provide this support
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
Clusters of commodity PCs are widely considered as the way to go to improve rendering performance an...
technical reportRay tracing is a computer graphics rendering algorithm well known for the realistic ...
This Chapter presents DOMAIN, an integrated software environment for development of parallel program...
This Chapter presents DOMAIN, an integrated software environment for development of parallel program...
In this paper we present some case studies of different partitioning strategies for an evolutionary ...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
This paper presents DOMAIN, an integrated software for development of parallel programs. I has been ...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
This paper concerns the software engineeering problem of deploying domain-specific optimisation. Th...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
Many simulations that are run on parallel computers can benefit from the use of parallel graphics li...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
As numerous implementations have demonstrated, software-based parallel rendering is an effective way...
In computer graphics, rendering is described as the process of converting a description of a scene t...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
Clusters of commodity PCs are widely considered as the way to go to improve rendering performance an...
technical reportRay tracing is a computer graphics rendering algorithm well known for the realistic ...
This Chapter presents DOMAIN, an integrated software environment for development of parallel program...
This Chapter presents DOMAIN, an integrated software environment for development of parallel program...
In this paper we present some case studies of different partitioning strategies for an evolutionary ...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
This paper presents DOMAIN, an integrated software for development of parallel programs. I has been ...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
This paper concerns the software engineeering problem of deploying domain-specific optimisation. Th...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
Many simulations that are run on parallel computers can benefit from the use of parallel graphics li...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
As numerous implementations have demonstrated, software-based parallel rendering is an effective way...
In computer graphics, rendering is described as the process of converting a description of a scene t...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
Clusters of commodity PCs are widely considered as the way to go to improve rendering performance an...
technical reportRay tracing is a computer graphics rendering algorithm well known for the realistic ...