We present the Combined B-rep (cB-rep) as a multiresolution data structure suitable for interactive modeling and visualization of models composed of both free-form and polygonal parts. It is based on a half-edge data structure combined with Catmull/Clark subdivision surfaces. In addition to displaying the curved parts of the surface at an adaptive level-of-detail, the control mesh itself can be changed interactively at runtime using Euler operators. The tessellation of changed parts of the mesh is incrementally updated in real time. All changes in the mesh are logged, so that a complete undo/redo mechanism can be provided. We introduce Euler macros as a grouping mechanism for Euler operator sequences. The macro dependency graph, a directed ...
Multiresolution meshes enable us to build representations of geometric objects at different Levels o...
In this paper, we present a new combined subdivision algorithm to generate a smooth surface model fr...
In this paper, we present an approach for managing very large three-dimensional polygonal models in ...
We present the Combined B-rep (cB-rep) as a multiresolution data structure suitable for interactive ...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive trans...
International audienceWe present a multiresolution trim structure for fast and accurate B-Rep model ...
Despite technological progress the increasing user demands require so-phisticated algorithms for ren...
Figure 1: Editing of the Armadillo progressive mesh. Note how the fine geometric details are preserv...
Multiresolution shape representation is a very effective way to decompose surface geometry into seve...
In this paper we present a new combined subdivision algorithm to generate a smooth surface model fro...
One important aspect for any 3D graphics application is 3D shape representation. In every graphics a...
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive trans...
Multiresolution meshes enable us to build representations of geometric objects at different Levels o...
In this paper, we present a new combined subdivision algorithm to generate a smooth surface model fr...
In this paper, we present an approach for managing very large three-dimensional polygonal models in ...
We present the Combined B-rep (cB-rep) as a multiresolution data structure suitable for interactive ...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive trans...
International audienceWe present a multiresolution trim structure for fast and accurate B-Rep model ...
Despite technological progress the increasing user demands require so-phisticated algorithms for ren...
Figure 1: Editing of the Armadillo progressive mesh. Note how the fine geometric details are preserv...
Multiresolution shape representation is a very effective way to decompose surface geometry into seve...
In this paper we present a new combined subdivision algorithm to generate a smooth surface model fro...
One important aspect for any 3D graphics application is 3D shape representation. In every graphics a...
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive trans...
Multiresolution meshes enable us to build representations of geometric objects at different Levels o...
In this paper, we present a new combined subdivision algorithm to generate a smooth surface model fr...
In this paper, we present an approach for managing very large three-dimensional polygonal models in ...