Previous research has shown how dynamical systems theory provides a relevant framework for investigating decision-making behavior in sport. The aim of this study was to adopt concepts and tools from nonlinear dynamics in examining effects of boxer-target distance and perceived punching efficiency on emergent decision-making during a typical practice task in boxing. Results revealed the existence of critical values of scaled distances between boxers and targets for first time appearance and disappearance of a diverse range of boxing actions including jabs, hooks and uppercuts. Reasons for the diversity of actions were twofold: i) abrupt (qualitative) changes in the number of the possible punches, i.e. motor solutions to the hitting task; and...
In combat sports, athletes continuously co-adapt their behavior to that of the opponent. We consider...
Punching is a fundamental human movement that is the defining action of many combat sports, most of ...
In many competitive sports, players need to quickly and continuously execute movements that co-adapt...
Previous research has shown how dynamical systems theory provides a relevant framework for investiga...
Effects of participant-target distance and perceived handstriking efficiency on emergent behavior in...
Effects of participant-target distance and perceived handstriking efficiency on emergent behavior in...
When two athletes meet inside the ropes of the boxing ring to fight, their cognitive systems have to...
Researchers studying adaptive behavior in human movement systems have traditionally employed simplif...
Background and Study Aim: Despite the well-known efficiency of the boxing art, research focused on t...
The aim of this study was to compare the motor performance (i.e., reaction time and response accurac...
While self-controlled practice has been shown to enhance motor learning with various populations and...
Boxing athletes code the opponents’ intention to act in advance to plan and perform the most appropr...
Humans commonly ascertain physical dominance through non-lethal fighting by participating in combat ...
<div><p>In many competitive sports, players need to quickly and continuously execute movements that ...
Humans commonly ascertain physical dominance through non-lethal fighting by participating in combat ...
In combat sports, athletes continuously co-adapt their behavior to that of the opponent. We consider...
Punching is a fundamental human movement that is the defining action of many combat sports, most of ...
In many competitive sports, players need to quickly and continuously execute movements that co-adapt...
Previous research has shown how dynamical systems theory provides a relevant framework for investiga...
Effects of participant-target distance and perceived handstriking efficiency on emergent behavior in...
Effects of participant-target distance and perceived handstriking efficiency on emergent behavior in...
When two athletes meet inside the ropes of the boxing ring to fight, their cognitive systems have to...
Researchers studying adaptive behavior in human movement systems have traditionally employed simplif...
Background and Study Aim: Despite the well-known efficiency of the boxing art, research focused on t...
The aim of this study was to compare the motor performance (i.e., reaction time and response accurac...
While self-controlled practice has been shown to enhance motor learning with various populations and...
Boxing athletes code the opponents’ intention to act in advance to plan and perform the most appropr...
Humans commonly ascertain physical dominance through non-lethal fighting by participating in combat ...
<div><p>In many competitive sports, players need to quickly and continuously execute movements that ...
Humans commonly ascertain physical dominance through non-lethal fighting by participating in combat ...
In combat sports, athletes continuously co-adapt their behavior to that of the opponent. We consider...
Punching is a fundamental human movement that is the defining action of many combat sports, most of ...
In many competitive sports, players need to quickly and continuously execute movements that co-adapt...