© ACM, YYYY. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in ACM Transactions on Graphics, {VOL#, ISS#, (DATE)} http://doi.acm.org/10.1145/nnnnnn.nnnnnnDetermining effective control strategies and solutions for high degree-of-freedom humanoid characters has been a difficult, ongoing problem. A controller is only valid for a certain set of states of the character, known as the domain of attraction (DOA). This paper shows how states that are initially outside the DOA can be brought inside it. Our first contribution is to show how DOA expansion can be performed for a high-dimensional simulated character. Our second cont...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Efficient computation of strategic movements is essential to control virtual avatars intelligently i...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
© ACM, YYYY. This is the author's version of the work. It is posted here by permission of ACM for yo...
Developing motions for simulated humanoids remains a challenging problem. While there exists a multi...
Physics-based character motion has the potential of achieving realistic motions without laborious wo...
In this paper, we propose a new method to compose physically-based character controllers in low dime...
In physics-based character animation, motions are realized through control of simulated characters a...
Humans have the ability to learn complex motor skills like ballet dancing, breakdancing, gymnastics ...
We present a new method for generating controllers for physics-based simulations of planar bipedal w...
Most stabilizing controllers designed for nonlinear systems are valid only within a specific region ...
A proposed system lets users directly control simulated self-propelled characters. Users drag a mous...
An ambitious goal in the area of physics-based computer animation is the creation of virtual actors ...
Creating controllers for physics-based characters is a long-standing open problem in animation and r...
We present new techniques that use motion planning algorithms based on probabilistic roadmaps to con...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Efficient computation of strategic movements is essential to control virtual avatars intelligently i...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
© ACM, YYYY. This is the author's version of the work. It is posted here by permission of ACM for yo...
Developing motions for simulated humanoids remains a challenging problem. While there exists a multi...
Physics-based character motion has the potential of achieving realistic motions without laborious wo...
In this paper, we propose a new method to compose physically-based character controllers in low dime...
In physics-based character animation, motions are realized through control of simulated characters a...
Humans have the ability to learn complex motor skills like ballet dancing, breakdancing, gymnastics ...
We present a new method for generating controllers for physics-based simulations of planar bipedal w...
Most stabilizing controllers designed for nonlinear systems are valid only within a specific region ...
A proposed system lets users directly control simulated self-propelled characters. Users drag a mous...
An ambitious goal in the area of physics-based computer animation is the creation of virtual actors ...
Creating controllers for physics-based characters is a long-standing open problem in animation and r...
We present new techniques that use motion planning algorithms based on probabilistic roadmaps to con...
Understanding and reproducing the processes that give rise to purposeful human and animal motions ha...
Efficient computation of strategic movements is essential to control virtual avatars intelligently i...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...