In coming years we will see low cost networked consumer electronics (CE) devices dominating the living room. Various applications will be offered, including IPTV, VoIP, VoD, PVR and others. With regards to gaming, the need to compete with PlayStation and Xbox will require a radical change in system architecture. While traditional CE equipment suffers from having to meet low BOM (bill of materials) targets, dictated by highly competitive market and cable companies targeted costs, consoles enjoy superior hardware and software capabilities, being able to offset hardware and BOM costs with software royalties. Exent Technologies is leading the European FP6 Integrated Project Games@Large, whose mission is to research, develop and implement a new ...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
There is a potential demand for networked interactive media solutions that enable the rendering of P...
In coming years we will see low cost networked consumer electronics (CE) devices dominating the livi...
Abstract: Computer games are getting continuously more demanding in terms of CPU and graphics perfor...
In coming years we will see low cost networked consumer electronics (CE) devices dominating the livi...
Computer games are getting continuously more demanding in terms of CPU and graphics performance. At ...
Abstract. Low cost networked consumer electronics (CE) are widely used. Various applications are off...
Low cost networked consumer electronics (CE) are widely used. Various applications are offered, incl...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
In this paper, the authors present two techniques for streaming the output of computer games to an e...
The requirements of computer games by means of CPU and graphics performance are continuously growing...
In this paper, we present a graphics streaming system for remote gaming in a local area network. The...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
There is a potential demand for networked interactive media solutions that enable the rendering of P...
In coming years we will see low cost networked consumer electronics (CE) devices dominating the livi...
Abstract: Computer games are getting continuously more demanding in terms of CPU and graphics perfor...
In coming years we will see low cost networked consumer electronics (CE) devices dominating the livi...
Computer games are getting continuously more demanding in terms of CPU and graphics performance. At ...
Abstract. Low cost networked consumer electronics (CE) are widely used. Various applications are off...
Low cost networked consumer electronics (CE) are widely used. Various applications are offered, incl...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
In this paper, the authors present two techniques for streaming the output of computer games to an e...
The requirements of computer games by means of CPU and graphics performance are continuously growing...
In this paper, we present a graphics streaming system for remote gaming in a local area network. The...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
There is a potential demand for networked interactive media solutions that enable the rendering of P...