The Joint Virtual Reality Conference (JVRC2011) of euroVR and EGVE is an international event which brings together people from industry and research including end-users, developers, suppliers and all those interested in virtual reality (VR), augmented reality (AR), mixed reality (MR) and 3D user interfaces (3DUI). This year it was held in the UK in Nottingham hosted by the Human Factors Research Group (HFRG) and the Mixed Reality Lab (MRL) at the University of Nottingham. This publication is a collection of the industrial papers and poster presentations at the conference. It provides an interesting perspective into current and future industrial applications of VR/AR/MR. The industrial Track is an opportunity for industry to tell the researc...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
The focus of EuroVR 2020 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroVR 2020 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroVR 2019 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroVR 2019 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroXR 2021 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroXR 2021 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
We are proud to present the Proceedings of the 5th Joint Virtual Reality Conference (JVRC 2013), whi...
The focus of EurXR 2022 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed R...
Virtual reality (VR) and augmented reality (AR) are expected by many to become the next wave of comp...
We are pleased to present these conference proceedings in the VTT Technology series, the papers acc...
Virtual reality (VR) and augmented reality (AR) are expected by many to become the next wave of comp...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
The focus of EuroVR 2020 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroVR 2020 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroVR 2019 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroVR 2019 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroXR 2021 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
The focus of EuroXR 2021 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed ...
We are proud to present the Proceedings of the 5th Joint Virtual Reality Conference (JVRC 2013), whi...
The focus of EurXR 2022 is to present novel Virtual Reality (VR), Augmented Reality (AR) and Mixed R...
Virtual reality (VR) and augmented reality (AR) are expected by many to become the next wave of comp...
We are pleased to present these conference proceedings in the VTT Technology series, the papers acc...
Virtual reality (VR) and augmented reality (AR) are expected by many to become the next wave of comp...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...
International audienceVirtual and augmented reality technologies haveentered a new near-commodity er...