Traditionally procedural modelling techniques are commonly used to generate new structures and are presently established in several areas such as video games and computer animated movies. However they may also be used in heritage applications to efficiently produce models of non-existing worlds for which there is some kind of knowledge (e.g. floor plans, photographs) to support the reconstruction of realistic environments. Similarly they may also be used to support the generation of distinct possibilities that allow experts to draw some conclusions or conceive different hypotheses about lost worlds. The present paper shows the benefits and constraints that may arise from the use of such techniques in virtual heritage applications. Furthe...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
AbstractIn some business areas there is the need to use representations of places or buildings in or...
Since the Middle Ages, perhaps even before, the questions related to the historical and cultural pas...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
AbstractIn some business areas there is the need to use representations of places or buildings in or...
Comunicação apresentada no XV UISPP Congress, Lisboa, 2006.Since the Middle Ages, perhaps even befor...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
Comunicação apresentada no XV UISPP Congress, Lisboa, 2006.Since the Middle Ages, perhaps even befor...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
AbstractIn some business areas there is the need to use representations of places or buildings in or...
Since the Middle Ages, perhaps even before, the questions related to the historical and cultural pas...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
AbstractIn some business areas there is the need to use representations of places or buildings in or...
Comunicação apresentada no XV UISPP Congress, Lisboa, 2006.Since the Middle Ages, perhaps even befor...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
Comunicação apresentada no XV UISPP Congress, Lisboa, 2006.Since the Middle Ages, perhaps even befor...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
This research proposes a generative method capable of improving the interoperability levels of HBIM ...
In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle o...
AbstractIn some business areas there is the need to use representations of places or buildings in or...