Experiential learning activities are often viewed as impractical, and potentially unfeasible, instructional tools to employ in a large class. Research has shown, though, that the metacognitive skills that students utilize while participating in experiential learning activities enable students to assess their true level of understanding and mastery for the subject matter. The objective of this study was to evaluate whether students in a large (~660 person) Introduction to Food Science and Human Nutrition (FSHN 101) course improved their understanding of dietary intake and food safety after participating in two experiential learning activities developed for these course topics. The first activity, completed during class, asked students to sel...
Background: Most college students do not meet dietary recommendations; yet they are in a critical pe...
Purpose - The purpose of this paper is to develop and preliminarily evaluate an exercise to enhance ...
textAn interactive multimedia program, SmartBytes, that incorporated learning and instructional des...
Experiential learning activities are often viewed as impractical, and potentially unfeasible, instru...
Experiential learning activities are often viewed as impractical, and potentially unfeasible, instru...
The aim of this study was to describe student learning after completing an experiential learning tas...
Purpose: The purpose of this study was to describe student perceptions of their learning following e...
There is significant variability in the opportunities available for students to develop an understan...
The integration of learners’ prior everyday knowledge and experiences during teaching and learning i...
Abstract: The objective of this study was to explore whether an experiential exercise in a nutrition...
This article describes a nutrition education project that exposed students to experiential-based lea...
A goal of schools is to provide students with practical nutritional information that will foster hea...
This study is a trial pilot study that investigated if there is a relationship between the method of...
The Dietetic Technician A.A.S. Program at Morrisville State College prepares students via experienti...
The purpose of this study was to investigate the implementation of a nutrition module and activities...
Background: Most college students do not meet dietary recommendations; yet they are in a critical pe...
Purpose - The purpose of this paper is to develop and preliminarily evaluate an exercise to enhance ...
textAn interactive multimedia program, SmartBytes, that incorporated learning and instructional des...
Experiential learning activities are often viewed as impractical, and potentially unfeasible, instru...
Experiential learning activities are often viewed as impractical, and potentially unfeasible, instru...
The aim of this study was to describe student learning after completing an experiential learning tas...
Purpose: The purpose of this study was to describe student perceptions of their learning following e...
There is significant variability in the opportunities available for students to develop an understan...
The integration of learners’ prior everyday knowledge and experiences during teaching and learning i...
Abstract: The objective of this study was to explore whether an experiential exercise in a nutrition...
This article describes a nutrition education project that exposed students to experiential-based lea...
A goal of schools is to provide students with practical nutritional information that will foster hea...
This study is a trial pilot study that investigated if there is a relationship between the method of...
The Dietetic Technician A.A.S. Program at Morrisville State College prepares students via experienti...
The purpose of this study was to investigate the implementation of a nutrition module and activities...
Background: Most college students do not meet dietary recommendations; yet they are in a critical pe...
Purpose - The purpose of this paper is to develop and preliminarily evaluate an exercise to enhance ...
textAn interactive multimedia program, SmartBytes, that incorporated learning and instructional des...