We demonstrate the interesting, counter-intuitive result that simple paths to the global optimum can be so long that climbing the path is intractable. This means that a unimodal search space, which consists of a single hill and in which each point in the space is on a simple path to the global optimum, can be difficult for a hillclimber to optimize. Various types of hillclimbing algorithms will make constant progress toward the global optimum on such long path problems. They will continuously improve their best found solutions, and be guaranteed to reach the global optimum. Yet we cannot wait for them to arrive. Early experimental results indicate that a genetic algorithm (GA) with crossover alone outperforms hillclimbers on one such long p...
This study reexamines the Hierarchical-If-And-Only-If (HIFF) problem (of which there are two version...
NK models provide a family of tunably rugged fitness landscapes used in a wide range of evolutionary...
The most simple evolutionary algorithm,the so-called (1+1)EA accepts a child if its fitness is at le...
This paper investigates the performance of multistart next ascent hillclimbing and well-known evolut...
AbstractA toy optimisation problem is introduced which consists of a fitness gradient broken up by a...
We investigate the complexity of local search based on steepest ascent. We show that even when all v...
International audienceThe paper is concerned with function optimisation in binary search spaces. It ...
Evolutionary accessibility quantifies the likelihood of reaching favorable states within fitness lan...
AbstractGeneralized hill climbing (GHC) algorithms provide a general local search strategy to addres...
In this paper, we aim at evaluating the impact of the starting point of a basic local search based o...
Memetic algorithms integrate local search into an evolutionary algorithm to combine the advantages o...
Global optimization of high-dimensional problems in practical applications remains a major challenge...
Hill-climbing constitutes one of the simplest way to produce approximate solutions of a combinatoria...
Chicano, F., Whitley D., & Tinós R. (2016). Efficient Hill Climber for Multi-Objective Pseudo-Boole...
A new algorithm for solving MAX-SAT problems is introduced which clusters good solutions, and restar...
This study reexamines the Hierarchical-If-And-Only-If (HIFF) problem (of which there are two version...
NK models provide a family of tunably rugged fitness landscapes used in a wide range of evolutionary...
The most simple evolutionary algorithm,the so-called (1+1)EA accepts a child if its fitness is at le...
This paper investigates the performance of multistart next ascent hillclimbing and well-known evolut...
AbstractA toy optimisation problem is introduced which consists of a fitness gradient broken up by a...
We investigate the complexity of local search based on steepest ascent. We show that even when all v...
International audienceThe paper is concerned with function optimisation in binary search spaces. It ...
Evolutionary accessibility quantifies the likelihood of reaching favorable states within fitness lan...
AbstractGeneralized hill climbing (GHC) algorithms provide a general local search strategy to addres...
In this paper, we aim at evaluating the impact of the starting point of a basic local search based o...
Memetic algorithms integrate local search into an evolutionary algorithm to combine the advantages o...
Global optimization of high-dimensional problems in practical applications remains a major challenge...
Hill-climbing constitutes one of the simplest way to produce approximate solutions of a combinatoria...
Chicano, F., Whitley D., & Tinós R. (2016). Efficient Hill Climber for Multi-Objective Pseudo-Boole...
A new algorithm for solving MAX-SAT problems is introduced which clusters good solutions, and restar...
This study reexamines the Hierarchical-If-And-Only-If (HIFF) problem (of which there are two version...
NK models provide a family of tunably rugged fitness landscapes used in a wide range of evolutionary...
The most simple evolutionary algorithm,the so-called (1+1)EA accepts a child if its fitness is at le...