The realization of this project has been based on the expansion of an existing project dealing with the incorporation of gamification in educational environments. In order to implement these changes, technology developed in previous projects was used. The tool architecture is designed to be used in a compatible Mobile Application on Android and iOS, and from a web Administration panel accessible from any operating system. The communication between the two platforms is linked with a service-oriented architecture that contains an Application Programming Interfaces (API). The five most important aspects to which the project is focused have been: - Materials for the onboarding - Completion, optimization and unification of existing modules - Con...
This project has focused on the improvement and expansion of Classpip, a gamification tool teaching-...
This project has focused on the improvement and expansion of Classpip, a gamification tool oriented ...
The work presented in this document focuses on the implementation of a mobile phone application to s...
The realization of this project has been based on the expansion of an existing project dealing with ...
The educational gamification tool described in the present document has been accomplished as a resul...
The realization of this project has been based on expanding an already existing project that focuses...
Gamification is the introduction of game mechanics in environments that are not considered playful, ...
This diploma thesis is focused on the implementation of the interactive educational application base...
The school gamification environment is a matter that is currently on the public eye of many personal...
The project described in this work is a part of a collaborative project with the aim of implementing...
Nowadays there are many applications found on mobile devices that can be used to help with everyday ...
This final project has focused on the improvement of an existing application called Classpip, which ...
The gamification is characterized by the use of game concepts in contexts that do not purport only e...
This extended abstract presents two mobile applications using hybrid technologies, still under deve...
The project presented below consists of the design and implementation of an evaluation module for a ...
This project has focused on the improvement and expansion of Classpip, a gamification tool teaching-...
This project has focused on the improvement and expansion of Classpip, a gamification tool oriented ...
The work presented in this document focuses on the implementation of a mobile phone application to s...
The realization of this project has been based on the expansion of an existing project dealing with ...
The educational gamification tool described in the present document has been accomplished as a resul...
The realization of this project has been based on expanding an already existing project that focuses...
Gamification is the introduction of game mechanics in environments that are not considered playful, ...
This diploma thesis is focused on the implementation of the interactive educational application base...
The school gamification environment is a matter that is currently on the public eye of many personal...
The project described in this work is a part of a collaborative project with the aim of implementing...
Nowadays there are many applications found on mobile devices that can be used to help with everyday ...
This final project has focused on the improvement of an existing application called Classpip, which ...
The gamification is characterized by the use of game concepts in contexts that do not purport only e...
This extended abstract presents two mobile applications using hybrid technologies, still under deve...
The project presented below consists of the design and implementation of an evaluation module for a ...
This project has focused on the improvement and expansion of Classpip, a gamification tool teaching-...
This project has focused on the improvement and expansion of Classpip, a gamification tool oriented ...
The work presented in this document focuses on the implementation of a mobile phone application to s...