The school gamification environment is a matter that is currently on the public eye of many personal on education. Currently there are many technological alternatives to implement gamification concepts within a school. This document describes the implementation of a software platform to perform school gamification through different technological solutions such as a mobile application and an administration dashboard. The project presented below shows the work done for the design and implementation of this platform from an architectural point of view. Technical designs will be displayed as the final result of both the applications such as the environment and the methodology that has been implemented in order to develop this platform. The proj...
Mobile Learning (MoLearn) is a learning application created specifically to accommodate the learning...
This extended abstract presents two mobile applications using hybrid technologies, still under deve...
This final project has focused on the improvement of an existing application called Classpip, which ...
The educational gamification tool described in the present document has been accomplished as a resul...
The realization of this project has been based on expanding an already existing project that focuses...
The realization of this project has been based on the expansion of an existing project dealing with ...
The project described in this work is a part of a collaborative project with the aim of implementing...
The work presented in this document focuses on the implementation of a mobile phone application to s...
This diploma thesis is focused on the implementation of the interactive educational application base...
Gamification is the introduction of game mechanics in environments that are not considered playful, ...
Nowadays, when there are lots of different sources of information, where you can learn everything, t...
The integration of mobile and sensor technologies, and the design and implementation of different we...
This research presents an approach to engage the children with a learning mobile application. The in...
Copyright © 2018 IADIS Press. All rights reserved. In the paper we present a software platform for a...
Nowadays, gamification has been widely used in the educational environment. It is because gamificat...
Mobile Learning (MoLearn) is a learning application created specifically to accommodate the learning...
This extended abstract presents two mobile applications using hybrid technologies, still under deve...
This final project has focused on the improvement of an existing application called Classpip, which ...
The educational gamification tool described in the present document has been accomplished as a resul...
The realization of this project has been based on expanding an already existing project that focuses...
The realization of this project has been based on the expansion of an existing project dealing with ...
The project described in this work is a part of a collaborative project with the aim of implementing...
The work presented in this document focuses on the implementation of a mobile phone application to s...
This diploma thesis is focused on the implementation of the interactive educational application base...
Gamification is the introduction of game mechanics in environments that are not considered playful, ...
Nowadays, when there are lots of different sources of information, where you can learn everything, t...
The integration of mobile and sensor technologies, and the design and implementation of different we...
This research presents an approach to engage the children with a learning mobile application. The in...
Copyright © 2018 IADIS Press. All rights reserved. In the paper we present a software platform for a...
Nowadays, gamification has been widely used in the educational environment. It is because gamificat...
Mobile Learning (MoLearn) is a learning application created specifically to accommodate the learning...
This extended abstract presents two mobile applications using hybrid technologies, still under deve...
This final project has focused on the improvement of an existing application called Classpip, which ...