A new hybrid approach for deformable models is presented here and carried out in a virtual reality environment, achieving real time performance with haptic interactions. Our implementation consists in using two approaches for the deformable model. The deformation is modelled using simultaneously a Finite Element Method and a Mesh Free Method. With this Mesh Free method, particles are used to simulate large deformations in the volume region near the surface of the object. The remaining internal volume of the object can be modelled employing a coarse mesh using the Finite Element Method.Peer Reviewe
This paper describes anew solution for stable haptic interaction with deformable object simulations ...
Visual and haptic organ interactions in real time are essential in virtual reality–based medical sim...
This paper presents a method to artificially re-create haptic feedback while moving and sliding an ...
Abstract—This paper presents some issues in the simulation of deformable objects with force feedback...
There is a wide range of virtual reality (VR) applications that benefit from physically based modeli...
The sophistication of simulations for training and analysis is increasing with users demanding highe...
Abstract. The sophistication of simulations for training and analysis is increasing with users deman...
There are strict time constraints with regard to the update rates for applications incorporating the...
Abstract—A new computer haptics algorithm to be used in general interactive manipulations of deforma...
Incorporating the sense of touch brings a new level of realism to human–computer interaction and thi...
Interactive dissection simulation is an important research topic in the virtual reality (VR) communi...
International audienceHaptic interaction with virtual objects is a major concern in the virtual real...
Simulations for training and analysis incorporating haptic feedback are becoming more popular and th...
Haptics on 3D deformable models is a challenge because of the inevitable and expensive 3D deformatio...
Deformable models have been widely studied by the CG community for more than two decades. Many issue...
This paper describes anew solution for stable haptic interaction with deformable object simulations ...
Visual and haptic organ interactions in real time are essential in virtual reality–based medical sim...
This paper presents a method to artificially re-create haptic feedback while moving and sliding an ...
Abstract—This paper presents some issues in the simulation of deformable objects with force feedback...
There is a wide range of virtual reality (VR) applications that benefit from physically based modeli...
The sophistication of simulations for training and analysis is increasing with users demanding highe...
Abstract. The sophistication of simulations for training and analysis is increasing with users deman...
There are strict time constraints with regard to the update rates for applications incorporating the...
Abstract—A new computer haptics algorithm to be used in general interactive manipulations of deforma...
Incorporating the sense of touch brings a new level of realism to human–computer interaction and thi...
Interactive dissection simulation is an important research topic in the virtual reality (VR) communi...
International audienceHaptic interaction with virtual objects is a major concern in the virtual real...
Simulations for training and analysis incorporating haptic feedback are becoming more popular and th...
Haptics on 3D deformable models is a challenge because of the inevitable and expensive 3D deformatio...
Deformable models have been widely studied by the CG community for more than two decades. Many issue...
This paper describes anew solution for stable haptic interaction with deformable object simulations ...
Visual and haptic organ interactions in real time are essential in virtual reality–based medical sim...
This paper presents a method to artificially re-create haptic feedback while moving and sliding an ...