Radiosity has been largely used in computer graphics for synthesis of realistic images. It is well known that this method has a high computational cost. This paper proposes an algorithm designed in order to take advantage of the use of vectorial computers. More precisely, we use a progressive radiosity approach where instead of shooting one patch at each iteration, we shoot a number of patches which is multiple or submultiple of the dimension of the vectorial processor each time
Radiosity is a powerful method for solving the global illumination problem in the case of purely dif...
The radiosity method models the interaction of light between diffuse reflecting surfaces, thereby ac...
The rendering of realistic images requires a precise treatment of lighting effects by simulating the...
Radiosity has been largely used in computer graphics for synthesis of realistic images. It is well k...
Radiosity has been largely used in computer graphics for synthesis of realistic images. It is well k...
Abstract-A progressive radiosity algorithm based on piecewise polynomial intensity distribution is p...
In applications involving the radiosity method such as computer animation, time is a crucial factor....
Progressive radiosity is widely used for realistic image synthesis in computer graphics applications...
In computer graphics, global illumination algorithms take into account not only the light that comes...
Progressive radiosity is widely used for realistic image synthesis in computer graphics applications...
The quality of synthetic images depends, first, on the quality of the modelling of the three-dimensi...
Since the introduction of radiosity to computer graphics, many improvements have been made to lower ...
This paper presents a gathering and shooting progressive refinement radiosity method. Our method int...
This paper presents a new method for efficient radiosity calculation in dynamic environments. The me...
WSI/GRIS 2anonymous but otherwise identical version submitted to SIGGRAPH98 (January 1998) This pape...
Radiosity is a powerful method for solving the global illumination problem in the case of purely dif...
The radiosity method models the interaction of light between diffuse reflecting surfaces, thereby ac...
The rendering of realistic images requires a precise treatment of lighting effects by simulating the...
Radiosity has been largely used in computer graphics for synthesis of realistic images. It is well k...
Radiosity has been largely used in computer graphics for synthesis of realistic images. It is well k...
Abstract-A progressive radiosity algorithm based on piecewise polynomial intensity distribution is p...
In applications involving the radiosity method such as computer animation, time is a crucial factor....
Progressive radiosity is widely used for realistic image synthesis in computer graphics applications...
In computer graphics, global illumination algorithms take into account not only the light that comes...
Progressive radiosity is widely used for realistic image synthesis in computer graphics applications...
The quality of synthetic images depends, first, on the quality of the modelling of the three-dimensi...
Since the introduction of radiosity to computer graphics, many improvements have been made to lower ...
This paper presents a gathering and shooting progressive refinement radiosity method. Our method int...
This paper presents a new method for efficient radiosity calculation in dynamic environments. The me...
WSI/GRIS 2anonymous but otherwise identical version submitted to SIGGRAPH98 (January 1998) This pape...
Radiosity is a powerful method for solving the global illumination problem in the case of purely dif...
The radiosity method models the interaction of light between diffuse reflecting surfaces, thereby ac...
The rendering of realistic images requires a precise treatment of lighting effects by simulating the...