Committees with yes-no-decisions are commonly modeled as simple games and the ability of a member to influence the group decision is measured by so-called power indices. For a weighted game we say that a power index satisfies local monotonicity if a player who controls a large share of the total weight vote does not have less power than a player with a smaller voting weight. In (Holler, 1982) Manfred Holler introduced the Public Good index. In its unnormalized version, i.e., the raw measure, it counts the number of times that a player belongs to a minimal winning coalition. Unlike the Banzhaf index, it does not count the remaining winning coalitions in which the player is crucial. Holler noticed that his index does not satisfy local monoton...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Committees with yes-no-decisions are commonly modeled as simple games and the ability of a member to...
Abstract. In [15] Manfred Holler introduced the Public Good index as a proposal to divide a public g...
Power indices are commonly required to assign at least as much power to a player endowed with some g...
Abstract Power indices are commonly required to assign at least as much power to a player endowed wi...
Abstract: The paper investigates general properties of power indices, measuring the voting power in ...
In the paper we introduce weighted and restricted versions of the Deegan-Packel power index. We show...
Indices that evaluate the distribution of power in simple games are commonly required to be monotoni...
The aim of this paper is to extend the classical Banzhaf index of power to voting games in which pla...
We generalize the notion of power index for simple games to different orders of criticality, where t...
We generalize the notion of power index for simple games to different orders of criticality, where t...
In this paper, we characterize two power indices introduced in [1] using two different modifications...
A new characterization of the Banzhaf semivalue on the domain of monotonic simple games is given. We...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Committees with yes-no-decisions are commonly modeled as simple games and the ability of a member to...
Abstract. In [15] Manfred Holler introduced the Public Good index as a proposal to divide a public g...
Power indices are commonly required to assign at least as much power to a player endowed with some g...
Abstract Power indices are commonly required to assign at least as much power to a player endowed wi...
Abstract: The paper investigates general properties of power indices, measuring the voting power in ...
In the paper we introduce weighted and restricted versions of the Deegan-Packel power index. We show...
Indices that evaluate the distribution of power in simple games are commonly required to be monotoni...
The aim of this paper is to extend the classical Banzhaf index of power to voting games in which pla...
We generalize the notion of power index for simple games to different orders of criticality, where t...
We generalize the notion of power index for simple games to different orders of criticality, where t...
In this paper, we characterize two power indices introduced in [1] using two different modifications...
A new characterization of the Banzhaf semivalue on the domain of monotonic simple games is given. We...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Power indices in simple games measure the relevance of a player through her ability in being critica...
Power indices in simple games measure the relevance of a player through her ability in being critica...