La publicació final està disponible a Springer a través del http://dx.doi.org /10.1007/978-3-319-20609-7_59The complexity of urban processes needs professionals trained in understanding and managing the design of its spaces and the implementation of urban policies. This paper discusses an educational methodology to complement the standard Project-Based Learning approach with an experience using serious games with gamification elements to stimulate critical thinking in urban planning and urban design students, to promote designing spaces more adaptable and usable for a wide range of users and situations of public life. The proposed methodology uses five “mini games” that place students in different situations: (1) finding an unknown landmark...
The academic study of playful activities has rapidly gained relevance over the past ten years and gi...
The configuration of urban projects using ICTs is an essential aspect in the education of...
The use of games as a method for planning and designing cities is often associated with visualisatio...
As demonstrated by significant sociological studies, gaming activities allow behavioral experiments ...
The use of serious games in participatory design activities in architecture and planning has receive...
The use of serious games in participatory design activities in architecture and planning has receive...
Gamification is a tool to promote student motivation in Higher Education. This teaching experience p...
This paper describes the preliminary stages and the theoretical and methodological inspiration for t...
Abstract. In this article we focus on online games and serious games in urban planning. At the begin...
Computer games and other simulations have for a long time been used as a teaching method all around ...
This paper describes early stages of an educational project focused on using gamification in archite...
As games and gamified applications gain prominence in the academic debate on participatory practices...
The main topic of this master thesis is to assess how gamification techniques could be utilized with...
Educational games have a lot of potential to raise students’ motivation and improve the quality of e...
A beginner may find it challenging to comprehend the complexity of an urban system, its parts, and h...
The academic study of playful activities has rapidly gained relevance over the past ten years and gi...
The configuration of urban projects using ICTs is an essential aspect in the education of...
The use of games as a method for planning and designing cities is often associated with visualisatio...
As demonstrated by significant sociological studies, gaming activities allow behavioral experiments ...
The use of serious games in participatory design activities in architecture and planning has receive...
The use of serious games in participatory design activities in architecture and planning has receive...
Gamification is a tool to promote student motivation in Higher Education. This teaching experience p...
This paper describes the preliminary stages and the theoretical and methodological inspiration for t...
Abstract. In this article we focus on online games and serious games in urban planning. At the begin...
Computer games and other simulations have for a long time been used as a teaching method all around ...
This paper describes early stages of an educational project focused on using gamification in archite...
As games and gamified applications gain prominence in the academic debate on participatory practices...
The main topic of this master thesis is to assess how gamification techniques could be utilized with...
Educational games have a lot of potential to raise students’ motivation and improve the quality of e...
A beginner may find it challenging to comprehend the complexity of an urban system, its parts, and h...
The academic study of playful activities has rapidly gained relevance over the past ten years and gi...
The configuration of urban projects using ICTs is an essential aspect in the education of...
The use of games as a method for planning and designing cities is often associated with visualisatio...