Splatting is a classical volume rendering technique that has recently gained in popularity for the visualization of point-based suface models. Up to now, there has been few publications on its adaptation to time-varying data. In this paper, we propose a novel frame-to-frame coherent view-aligned sheet-buffer splatting of time-varying data, that tries to reduce as much as possible the memory load and the rendering computations taking into account the similarity in the data and in the images at successive instants of time. The results presented in the paper are encouraging and show that the proposed technique may be useful to explore data through time
Visualizing large uncorrelated point data sets with regular volume rendering produces unsatisfying r...
[[abstract]]© 2004 Elsevier - In this paper, we present a novel method to meet the time-critical req...
Abstract—We introduce Splatterplots, a novel presentation of scattered data that enables visualizati...
Recently, several improvements of the classical splatting volume rendering technique have been propo...
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the ...
Image-Space Sheet-Buffered Splatting is a popular high quality volume-rendering technique specially ...
We propose to represent classified datasets as a feature graph storing different graphical models an...
We present techniques for multiresolution approximation and hardware-assisted splat based rendering ...
In recent years it has been shown that, above a certain complexity, points become the most efficient...
Abstract—This paper describes three new results for volume rendering algorithms utilizing splatting....
The goal of this paper is the proposal and evaluation of a ray-casting strategy that takes advantag...
International audienceIn recent years it has been shown that, above a certain complexity, points bec...
We present a new layered, hardware-accelerated splatting algorithm for volume rendering. Layered v...
We consider the splatting method for X-ray rendering of volume data sets, and introduce two-stage sp...
Typically there is a high coherence in data values between neighboring time steps in an iterative sc...
Visualizing large uncorrelated point data sets with regular volume rendering produces unsatisfying r...
[[abstract]]© 2004 Elsevier - In this paper, we present a novel method to meet the time-critical req...
Abstract—We introduce Splatterplots, a novel presentation of scattered data that enables visualizati...
Recently, several improvements of the classical splatting volume rendering technique have been propo...
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the ...
Image-Space Sheet-Buffered Splatting is a popular high quality volume-rendering technique specially ...
We propose to represent classified datasets as a feature graph storing different graphical models an...
We present techniques for multiresolution approximation and hardware-assisted splat based rendering ...
In recent years it has been shown that, above a certain complexity, points become the most efficient...
Abstract—This paper describes three new results for volume rendering algorithms utilizing splatting....
The goal of this paper is the proposal and evaluation of a ray-casting strategy that takes advantag...
International audienceIn recent years it has been shown that, above a certain complexity, points bec...
We present a new layered, hardware-accelerated splatting algorithm for volume rendering. Layered v...
We consider the splatting method for X-ray rendering of volume data sets, and introduce two-stage sp...
Typically there is a high coherence in data values between neighboring time steps in an iterative sc...
Visualizing large uncorrelated point data sets with regular volume rendering produces unsatisfying r...
[[abstract]]© 2004 Elsevier - In this paper, we present a novel method to meet the time-critical req...
Abstract—We introduce Splatterplots, a novel presentation of scattered data that enables visualizati...