Does realistic lighting in an immersive virtual reality application enhance presence, where participants feel that they are in the scene and behave correspondingly? Our previous study indicated that presence is more likely with real-time ray tracing compared with ray casting, but we could not separate the effects of overall quality of illumination from the dynamic effects of real-time shadows and reflections. Here we describe an experiment where 20 people experienced a scene rendered with global or local illumination. However, in both conditions there were dynamically changing shadows and reflections. We found that the quality of illumination did not impact presence, so that the earlier result must have been due to dynamic shadows and refle...
This paper reviews the concept of presence in immersive virtual environments, the sense of being the...
This thesis explored the parameters of virtual character lighting and their connections to the perce...
International audienceThe feeling of presence of virtual entities is an important objective in virtu...
Does realistic lighting in an immersive VR application enhance presence - that is, the participants'...
Summarization: A between groups experiment was carried out to explore the effect of rendering qualit...
Α between groups experiment was carried out to explore the effect of rendering quality on subjective...
A between groups experiment was carried out to assess whether positive correlations between response...
Two experiments were carried out to explore the effect of rendering and interface fidelity on subjec...
Summarization: Two experiments were carried out to explore the effect of rendering and interface fid...
Several recent works have presented image-based methods for creating high-fidelity immersive virtual...
Immersive virtual environments have proven to be a plausible platform to be used by multiple discipl...
This paper describes reports on the results of an experiment designed to study the impact of realism...
With the developments in virtual reality technologies, significant researches have been conducted fo...
Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, re...
This paper describes reports on the results of an experiment designed to study the impact of realism...
This paper reviews the concept of presence in immersive virtual environments, the sense of being the...
This thesis explored the parameters of virtual character lighting and their connections to the perce...
International audienceThe feeling of presence of virtual entities is an important objective in virtu...
Does realistic lighting in an immersive VR application enhance presence - that is, the participants'...
Summarization: A between groups experiment was carried out to explore the effect of rendering qualit...
Α between groups experiment was carried out to explore the effect of rendering quality on subjective...
A between groups experiment was carried out to assess whether positive correlations between response...
Two experiments were carried out to explore the effect of rendering and interface fidelity on subjec...
Summarization: Two experiments were carried out to explore the effect of rendering and interface fid...
Several recent works have presented image-based methods for creating high-fidelity immersive virtual...
Immersive virtual environments have proven to be a plausible platform to be used by multiple discipl...
This paper describes reports on the results of an experiment designed to study the impact of realism...
With the developments in virtual reality technologies, significant researches have been conducted fo...
Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, re...
This paper describes reports on the results of an experiment designed to study the impact of realism...
This paper reviews the concept of presence in immersive virtual environments, the sense of being the...
This thesis explored the parameters of virtual character lighting and their connections to the perce...
International audienceThe feeling of presence of virtual entities is an important objective in virtu...