We present an algorithm for computing exact shortest paths, and consequently distances, from a generalized source (point, segment, polygonal chain or polygonal region) on a possibly non-convex polyhedral surface in which polygonal chain or polygon obstacles are allowed. We also present algorithms for computing discrete Voronoi diagrams of a set of generalized sites (points, segments, polygonal chains or polygons) on a polyhedral surface with obstacles. To obtain the discrete Voronoi diagrams our algorithms, exploiting hardware graphics capabilities, compute shortest path distances defined by the site
Given P, a simple connected, possibly non-convex, polyhedral surface composed of positively weighted...
AbstractGiven P, a simple connected, possibly non-convex, polyhedral surface composed of positively ...
AbstractThis paper describes algorithms to compute Voronoi diagrams, shortest path maps, the Hausdor...
We present an algorithm for computing exact short-est paths, and consequently distances, from a gene...
We present an algorithm for computing exact shortest paths, and consequently distances, from a gener...
We present an algorithm for computing shortest paths and distances from a single generalized source ...
We present algorithms for computing approximate distance functions and shortest paths from a general...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fréchet d...
We develop algorithms to compute shortest path edge sequences, Voronoi diagrams, the Fréchet distanc...
We develop algorithms to compute shortest path edge sequences, Voronoi diagrams, the Fréchet distanc...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
Given P, a simple connected, possibly non-convex, polyhedral surface composed of positively weighted...
AbstractGiven P, a simple connected, possibly non-convex, polyhedral surface composed of positively ...
AbstractThis paper describes algorithms to compute Voronoi diagrams, shortest path maps, the Hausdor...
We present an algorithm for computing exact short-est paths, and consequently distances, from a gene...
We present an algorithm for computing exact shortest paths, and consequently distances, from a gener...
We present an algorithm for computing shortest paths and distances from a single generalized source ...
We present algorithms for computing approximate distance functions and shortest paths from a general...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fréchet d...
We develop algorithms to compute shortest path edge sequences, Voronoi diagrams, the Fréchet distanc...
We develop algorithms to compute shortest path edge sequences, Voronoi diagrams, the Fréchet distanc...
We develop algorithms to compute edge sequences, Voronoi diagrams, shortest path maps, the Fr´echet ...
Given P, a simple connected, possibly non-convex, polyhedral surface composed of positively weighted...
AbstractGiven P, a simple connected, possibly non-convex, polyhedral surface composed of positively ...
AbstractThis paper describes algorithms to compute Voronoi diagrams, shortest path maps, the Hausdor...