This article proposes the use of hybrid topologies (client-server and multicast groups together) in networked virtual reality environments to reduce the disadvantages presented individually by both of them. One of the most important issues to consider when building a networked virtual reality environment (NVRE) is the topology to be used. The most commonly used topologies in NVRE’s are client-server and peer-to-peer, generally built on multicast groups. The client-server topology allows for a high level of consistency while multicast groups are faster and transmit less messages through the network, but is difficult to ensure consistency. Hybrid topologies in virtual environments are useful to reduce the disadvantages presented by multicast ...
The strong growth that the Internet has experienced the last years, has suppoused the developement o...
Collaborative Virtual Environments (CVEs) are Virtual Reality (VR) systems and can simulate medical ...
English: Virtualization is one of the long term solutions to face Internet ossification problem whic...
En este artículo se propone la creación de ambientes virtuales en red a partir de topologías híbrida...
The following work is a technical report in which the processes for implementing a virtual environme...
The vast majority of distributed virtual environments use ad-hoc protocols to share resources and sy...
The video game industry has experienced great growth in the last years, and in particular there has ...
La tesis "Interficies de las Comunidades Virtuales", tiene el doble objetivo de explorar dos concept...
La alta variabilidad del movimiento de los nodos en las VANETs, las cuales no contienen un dispositi...
Las redes privadas virtuales (VPN en sus siglas en inglés) consisten en redes en las que algunos o t...
En los últimos años se ha observado en Colombia un notable incremento en la penetración y uso de Int...
The articles studies and analyzes the management of business networking and the creation of company’...
The project shows the design of a small network infrastructure based in virtualization technology, p...
EnsayoEn un futuro no muy lejano los ambientes virtuales serán muy comunes en aplicaciones comercial...
Collaborative Virtual Environments (CVEs) are synthetic 3D environments shared by multiple remotely ...
The strong growth that the Internet has experienced the last years, has suppoused the developement o...
Collaborative Virtual Environments (CVEs) are Virtual Reality (VR) systems and can simulate medical ...
English: Virtualization is one of the long term solutions to face Internet ossification problem whic...
En este artículo se propone la creación de ambientes virtuales en red a partir de topologías híbrida...
The following work is a technical report in which the processes for implementing a virtual environme...
The vast majority of distributed virtual environments use ad-hoc protocols to share resources and sy...
The video game industry has experienced great growth in the last years, and in particular there has ...
La tesis "Interficies de las Comunidades Virtuales", tiene el doble objetivo de explorar dos concept...
La alta variabilidad del movimiento de los nodos en las VANETs, las cuales no contienen un dispositi...
Las redes privadas virtuales (VPN en sus siglas en inglés) consisten en redes en las que algunos o t...
En los últimos años se ha observado en Colombia un notable incremento en la penetración y uso de Int...
The articles studies and analyzes the management of business networking and the creation of company’...
The project shows the design of a small network infrastructure based in virtualization technology, p...
EnsayoEn un futuro no muy lejano los ambientes virtuales serán muy comunes en aplicaciones comercial...
Collaborative Virtual Environments (CVEs) are synthetic 3D environments shared by multiple remotely ...
The strong growth that the Internet has experienced the last years, has suppoused the developement o...
Collaborative Virtual Environments (CVEs) are Virtual Reality (VR) systems and can simulate medical ...
English: Virtualization is one of the long term solutions to face Internet ossification problem whic...